Mortifiers

70/140pts
UnitMTSVWLDOC
Mortifier8"64+57+2

Ranged Weapons

WeaponRangeABSSAPD
Heavy Bolter
Sustained Hits 1
36"33+5-12
Mortifier flamer
Ignores CoverTorrentTwin-Linked
12"D6n/a501

Melee Weapons

WeaponRangeAWSSAPD
Twin Penitent Buzz-Blades
Sustained Hits 1Twin-Linked
Melee43+10-32
Twin Penitent Flails
Sustained Hits 1Twin-Linked
Melee83+5-11
Penitent Buzz-Blade
Sustained Hits 1
Melee43+10-32
Penitent Flail
Sustained Hits 1
Melee83+5-11

Abilities

Deadly DemiseFeel No Pain
Acts of Faith

If your Army Faction is ^^**Adepta Sororitas**^^, each unit from your army with this ability can perform one Act of Faith per phase. This is done using Miracle dice. GAINING MIRACLE DICE If your Army Faction is ^^**Adepta Sororitas**^^, you gain 1 Miracle dice: - At the start of each battle round. - Each time an ^^**Adepta Sororitas**^^ unit from your army is destroyed. Each time you gain a Miracle dice, roll one D6. The number you roll is the value of that Miracle dice. This value cannot be changed or re-rolled, unless a rule specifically states otherwise. Keep your Miracle dice to one side – this is your Miracle dice pool. PERFORMING AN ACT OF FAITH Before making a dice roll for a model or unit from your army with the Acts of Faith ability, if you have one or more dice in your Miracle dice pool, that unit can perform an Act of Faith. If it does, select one of the dice from your Miracle dice pool to substitute that dice roll (if a roll involves more than one dice, e.g. a Charge roll or Battle-shock test, only a single dice can be substituted). The dice that is being substituted is not rolled; instead the value of the selected Miracle dice is used as if it had been rolled (this counts as an unmodified dice roll of that value for all rules purposes). Each Miracle dice can only be selected for substitution once. Once all Miracle dice substitutions have been made, remove the chosen Miracle dice from your Miracle dice pool, and roll all remaining, unsubstituted dice that are a part of the dice roll. You can use Miracle dice when a unit performs an Act of Faith for any of the following types of dice roll: ■ Advance roll ■ Battle-shock test ■ Charge roll ■ Damage roll ■ Hit roll ■ Saving throw ■ Wound roll

6+
Invulnerable Save

Anguish of the Unredeemed

Each time a model in this unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6. On a 2+, do not remove it from play; that destroyed model can fight after attacking unit has finished making its attacks, and is then removed from play.

Unit Composition

  • 1-2 Mortifier
  • Every model is equipped with: twin penitent buzz-blades, heavy bolter.

Wargear Options

  • The Mortifier's twin penitent buzz-blades can be replaced with one of the following: 1 twin penitent flails, 1 penitent buzz-blade and 1 penitent flail.
  • The Mortifier's heavy bolter can be replaced with one of the following: 1 mortifier flamer, 1 heavy bolter and 1 mortifier flamer.
  • This model can be equipped with 1 anchorite sarcophagus.
Faction Keywords
Adepta Sororitas
Keywords
VehicleWalkerImperiumMortifiersPenitent