Repressor
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Repressor | 12" | 10 | 3+ | 12 | 7+ | 2 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Repressor twin heavy flamer Ignores CoverTorrentTwin-Linked | 12" | D6 | N/A | 6 | -1 | 1 |
| Heavy flamer Ignores CoverTorrent | 12" | D6 | N/A | 6 | -1 | 1 |
| Storm bolter Rapid Fire 2 | 24" | 2 | 3+ | 4 | 0 | 1 |
| Hunter-killer missile One Shot | 48" | 1 | 2+ | 14 | -3 | D6 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Dozer Ram - | Melee | 3 | 4+ | 7 | 0 | 1 |
| Armoured tracks - | Melee | 3 | 4+ | 6 | 0 | 1 |
Abilities
If your Army Faction is ^^**Adepta Sororitas**^^, each unit from your army with this ability can perform one Act of Faith per phase. This is done using Miracle dice. GAINING MIRACLE DICE If your Army Faction is ^^**Adepta Sororitas**^^, you gain 1 Miracle dice: - At the start of each battle round. - Each time an ^^**Adepta Sororitas**^^ unit from your army is destroyed. Each time you gain a Miracle dice, roll one D6. The number you roll is the value of that Miracle dice. This value cannot be changed or re-rolled, unless a rule specifically states otherwise. Keep your Miracle dice to one side – this is your Miracle dice pool. PERFORMING AN ACT OF FAITH Before making a dice roll for a model or unit from your army with the Acts of Faith ability, if you have one or more dice in your Miracle dice pool, that unit can perform an Act of Faith. If it does, select one of the dice from your Miracle dice pool to substitute that dice roll (if a roll involves more than one dice, e.g. a Charge roll or Battle-shock test, only a single dice can be substituted). The dice that is being substituted is not rolled; instead the value of the selected Miracle dice is used as if it had been rolled (this counts as an unmodified dice roll of that value for all rules purposes). Each Miracle dice can only be selected for substitution once. Once all Miracle dice substitutions have been made, remove the chosen Miracle dice from your Miracle dice pool, and roll all remaining, unsubstituted dice that are a part of the dice roll. You can use Miracle dice when a unit performs an Act of Faith for any of the following types of dice roll: ■ Advance roll ■ Battle-shock test ■ Charge roll ■ Damage roll ■ Hit roll ■ Saving throw ■ Wound roll
Emergency Combat Embarkation
Once per turn, in your opponent’s Charge phase, after an enemy unit has selected targets for its charge but before it makes a Charge move, you can select one ADEPTA SORORITAS unit from your army that was selected as a target of that charge. Provided that unit is not within Engagement Range of any enemy units and every model in that unit is within 3" of this TRANSPORT, it can embark within this TRANSPORT.
Transport
This model has a transport capacity of 12 ADEPTA SORORITAS INFANTRY models. It cannot transport JUMP PACK models or the Triumph of Saint Katherine.
Unit Composition
- 1 Repressor [Legends]
- This model is equipped with: storm bolter, dozer ram, repressor twin heavy flamer.
Wargear Options
- This model can be equipped with 1 hunter-killer missile.