Avatar of Khaine
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Avatar of Khaine | 10" | 11 | 2+ | 14 | 6+ | 5 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| The Wailing Doom Sustained Hits D3 | 12" | 1 | 2+ | 16 | -4 | D6+2 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| ➤ The Wailing Doom - Strike - | Melee | 6 | 2+ | 16 | -4 | D6+2 |
| ➤ The Wailing Doom - Sweep - | Melee | 12 | 2+ | 8 | -2 | 2 |
Abilities
Molten Form
Each time an attack is allocated to this model, halve the Damage characteristic of that attack.
The Bloody Handed (Aura)
While a friendly ^^Aeldari^^ unit is within 6" of this model, add 1 to Advance and Charge rolls made for that unit.
Damaged: 1-5 Wounds Remaining
While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
Battle Focus
If your Army Faction is ^^Asuryani^^, at the start of the battle round, you receive a number of Battle Focus tokens based on the battle size, as shown below: ■ Incursion - 2 ■ Strike Force - 4 ■ Onslaught - 6 Each time one of the triggers shown in the Agile Manoeuvres section of your codex occurs, you can spend one Battle focus token to enable the relevant eligible unit to perform that Agile Manoeuvre. A unit is eligible to perform an Agile Manoeuvre if it has this ability and has not already performed an Agile Manoeuvre in the same phase. Unless otherwise stated, you cannot trigger the same Agile Manoeuvre more than once per phase. At the end of the battle round, all unspent Battle Focus tokens are lost.
Unit Composition
- 1 Avatar of Khaine
- This model is equipped with: the wailing doom.