Firestorm

Legends
115pts
UnitMTSVWLDOC
Firestorm14"93+126+3

Ranged Weapons

WeaponRangeABSSAPD
Firestorm Scatter Laser
Anti-Fly 2+
36"163+501
Twin Shuriken Catapult
AssaultTwin Linked
18"23+4-11
Shuriken Cannon
Sustained Hits 1
24"33+6-12

Melee Weapons

WeaponRangeAWSSAPD
Wraithbone Hull
-
Melee34+601

Abilities

Deadly Demise

Damaged: 1-4 Wounds Remaining

While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Skyfire

Each time you target this model with the Fire Overwatch Stratagem just after an enemy unit that can ^^Fly^^ starts or ends a Normal, Advance or Fall Back move, when resolving that Stratagem, in addition to shooting that enemy unit, you can select up to 3 other enemy units within 24" of this model that can ^^Fly^^; this model can also shoot at each of those units with its Firestorm scatter laser (provided each one is an eligible target), but when doing so, an unmodified Hit roll of 6 is required to score a hit.

Battle Focus

If your Army Faction is ^^Asuryani^^, at the start of the battle round, you receive a number of Battle Focus tokens based on the battle size, as shown below: ■ Incursion - 2 ■ Strike Force - 4 ■ Onslaught - 6 Each time one of the triggers shown in the Agile Manoeuvres section of your codex occurs, you can spend one Battle focus token to enable the relevant eligible unit to perform that Agile Manoeuvre. A unit is eligible to perform an Agile Manoeuvre if it has this ability and has not already performed an Agile Manoeuvre in the same phase. Unless otherwise stated, you cannot trigger the same Agile Manoeuvre more than once per phase. At the end of the battle round, all unspent Battle Focus tokens are lost.

Unit Composition

  • 1 Firestorm [Legends]
  • This model is equipped with: firestorm scatter laser, wraithbone hull.
Faction Keywords
Asuryani
Keywords
VehicleFlyFirestormAeldari