Hornet

Legends
100pts
UnitMTSVWLDOC
Hornet14"73+86+2

Ranged Weapons

WeaponRangeABSSAPD
➤ Aeldari Missile Launcher - Starshot
-
48"13+10-2D6
➤ Aeldari Missile Launcher - Sunburst
Blast
48"D63+4-11
Bright Lance
-
36"13+12-3D6+2
Scatter Laser
-
36"63+501
Shuriken Cannon
Sustained Hits 1
24"33+6-12
Starcannon
-
36"23+8-32
Hornet Pulse Laser
-
36"23+9-2D3

Melee Weapons

WeaponRangeAWSSAPD
Wraithbone Hull
-
Melee34+601

Abilities

Deadly Demise

Lightning Assault

Each time this model ends a Normal move, you can select one enemy unit (excluding ^^Monster^^ and ^^Vehicle^^ units) that it moved over during that move, then roll six D6: for each 4+, that enemy unit suffers 1 mortal wound.

Battle Focus

If your Army Faction is ^^Asuryani^^, at the start of the battle round, you receive a number of Battle Focus tokens based on the battle size, as shown below: ■ Incursion - 2 ■ Strike Force - 4 ■ Onslaught - 6 Each time one of the triggers shown in the Agile Manoeuvres section of your codex occurs, you can spend one Battle focus token to enable the relevant eligible unit to perform that Agile Manoeuvre. A unit is eligible to perform an Agile Manoeuvre if it has this ability and has not already performed an Agile Manoeuvre in the same phase. Unless otherwise stated, you cannot trigger the same Agile Manoeuvre more than once per phase. At the end of the battle round, all unspent Battle Focus tokens are lost.

Unit Composition

  • 1 Hornet [Legends]
  • This model is equipped with: hornet pulse laser.

Wargear Options

  • This model's hornet pulse laser can be replaced with 1 aeldari missile launcher, 1 bright lance, 1 scatter laser, 1 shuriken cannon, 1 starcannon.
Faction Keywords
Asuryani
Keywords
VehicleFlyHornetAeldari