Howling Banshees
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Howling Banshee | 8" | 3 | 4+ | 1 | 6+ | 1 |
| Howling Banshee Exarch | 8" | 3 | 4+ | 2 | 6+ | 1 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Shuriken Pistol AssaultPistol | 12" | 1 | 3+ | 4 | -1 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Banshee Blade Anti-Infantry 3+ | Melee | 2 | 2+ | 4 | -2 | 2 |
| Executioner Anti-Infantry 3+ | Melee | 3 | 2+ | 6 | -3 | 3 |
| Triskele Anti-Infantry 3+ | Melee | 6 | 2+ | 3 | -1 | 1 |
| Mirrorswords Anti-Infantry 3+ | Melee | 4 | 2+ | 4 | -2 | 2 |
Abilities
Acrobatic
This unit is eligible to declare a charge in a turn in which it Advanced or Fell Back
Battle Focus
If your Army Faction is ^^Asuryani^^, at the start of the battle round, you receive a number of Battle Focus tokens based on the battle size, as shown below: ■ Incursion - 2 ■ Strike Force - 4 ■ Onslaught - 6 Each time one of the triggers shown in the Agile Manoeuvres section of your codex occurs, you can spend one Battle focus token to enable the relevant eligible unit to perform that Agile Manoeuvre. A unit is eligible to perform an Agile Manoeuvre if it has this ability and has not already performed an Agile Manoeuvre in the same phase. Unless otherwise stated, you cannot trigger the same Agile Manoeuvre more than once per phase. At the end of the battle round, all unspent Battle Focus tokens are lost.
Unit Composition
- 1 Howling Banshee Exarch
- 4-9 Howling Banshee
- Every model is equipped with: banshee blade, shuriken pistol.
Wargear Options
- The Howling Banshee Exarch's banshee blade and shuriken pistol can be replaced with one of the following: 1 executioner and 1 shuriken pistol, 1 triskele and 1 shuriken pistol, 1 mirrorswords.