Deathwatch Terminator Squad
Legends
210/420pts
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Deathwatch Terminator Sergeant | 5" | 5 | 2+ | 3 | 6+ | 1 |
| Deathwatch Terminator | 5" | 5 | 2+ | 3 | 6+ | 1 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Storm bolter Rapid Fire 2 | 24" | 2 | 3+ | 4 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Power Fist - | Melee | 3 | 3+ | 8 | -2 | 2 |
| Power weapon - | Melee | 4 | 3+ | 5 | -2 | 1 |
| Twin lightning claws Twin-Linked | Melee | 5 | 3+ | 5 | -2 | 1 |
| Thunder hammer Devastating Wounds | Melee | 3 | 4+ | 8 | -2 | 2 |
| Chainfist Anti-Vehicle 3+ | Melee | 3 | 4+ | 8 | -2 | 2 |
Abilities
Deep Strike
4+
Invulnerable SaveTerminatus Assault
Each time this unit ends a Charge move, each enemy unit within Engagement Range of this unit must take a Battle-shock test.
Teleport Homer
At the start of the battle, you can set up one Teleport Homer token for this unit anywhere on the battlefield that is not in your opponent’s deployment zone. If you do, once per battle, you can target this unit with the Rapid Ingress Stratagem for 0CP, but when resolving that Stratagem, you must set this unit up within 3" of that token and not within 9" of any enemy models. That token is then removed.
Attached Unit
If a CHARACTER from your army with the Leader ability can be attached to a DEATHWATCH KILL TEAM, it can be attached to this unit instead.
Unit Composition
- 1 Deathwatch Terminator Sergeant
- 1-9 Deathwatch Terminator
- 1-3 Deathwatch Terminator w/ Heavy Weapon
Keywords
InfantryImperiumTerminatorDeathwatch Terminator SquadDeathwatch