Inquisitorial Chimera

70pts
UnitMTSVWLDOC
Inquisitorial Chimera10"93+117+2

Ranged Weapons

WeaponRangeABSSAPD
Lasgun array
Rapid Fire 6
24"64+301
Heavy bolter
Sustained Hits 1
36"34+5-12
Heavy flamer
Ignores CoverTorrent
12"D6N/A5-11
Storm bolter
Rapid Fire 2
24"24+401
Heavy stubber
Rapid Fire 3
36"34+401
Multi-laser
-
36"44+601
Hunter-killer missile
One Shot
48"12+14-3D6

Melee Weapons

WeaponRangeAWSSAPD
Armoured tracks
-
Melee34+601

Abilities

Deadly DemiseFiring Deck
Assigned Agents

If your army Faction is not AGENTS OF THE IMPERIUM, but every model in your army has the IMPERIUM keyword, you can include AGENTS OF THE IMPERIUM units in your army even if they do not have the Faction keyword you selected in the Select Army Faction step. In this case, the maximum number of AGENTS OF THE IMPERIUM units you can include in your army depends on the battle size, as shown below. Incursion: 1 RETINUE, 1 CHARACTER, 1 REQUISITIONED Strike Force: 2 RETINUE, 2 CHARACTER, 1 REQUISITIONED Onslaught: 3 RETINUE, 3 CHARACTER, 2 REQUISITIONED Note that you can include AGENTS OF THE IMPERIUM DEDICATED TRANSPORT units in such an army as normal, but each unit must start the battle with one or more units embarked within it, or it cannot be deployed for that battle and will count as having been destroyed during the first battle round.

Rapid Deployment

Units can disembark from this TRANSPORT after it has Advanced. Units that do so count as having made a Normal move that phase, and cannot declare a charge in the same turn, but can otherwise act normally.

Unit Composition

  • 1 Inquisitorial Chimera
  • This model is equipped with: lasgun array, heavy bolter, multi-laser.

Wargear Options

  • This model's heavy bolter can be replaced with 1 heavy flamer.
  • This model's multi-laser can be replaced with 1 heavy bolter, 1 heavy flamer.
Faction Keywords
Agents of the Imperium
Keywords
Dedicated TransportVehicleSmokeTransportImperiumInquisitorial Chimera