Gaunt’s Ghosts

Epic Hero
100pts
UnitMTSVWLDOC
Ibram Gaunt6"34+36+1
Tanith Ghost6"35+27+1

Ranged Weapons

WeaponRangeABSSAPD
Bolt pistol
Pistol
12"12+401
Corbec's hot-shot lascarbine
Assault
24"33+3-11
Larkin's long-las
HeavyPrecision
36"12+5-24
Lascarbine
Assault
24"33+301
Rawne's lascarbine
AssaultSustained Hits 1
24"33+301
Bragg's autocannon
Heavy
48"45+9-13

Melee Weapons

WeaponRangeAWSSAPD
Gaunt's chainsword
-
Melee52+3-11
Straight silver knife
-
Melee33+301
Mkoll's straight silver knife
Devastating WoundsPrecision
Melee52+3-11

Abilities

Lone OperativeFights FirstInfiltratorsStealth

Covert Stealth Team

At the end of your opponent’s turn, if this unit is not within Engagement Range of one or more enemy units, you can remove this unit from the battlefield. In the Reinforcements step of your next Movement phase, set it up anywhere on the battlefield that is more than 9" horizontally away from all enemy models.

Tanith Camo-cloaks

Models in this unit have the Benefit of Cover.

Voice Of Command

If your Army Faction is ASTRA MILITARUM, OFFICER models with this ability can issue Orders. Each OFFICER's datasheet will specify how many Orders it can issue and which units are eligible to receive those Orders. Each time an OFFICER model issues an Order, select one of the Orders below, then select one eligible friendly unit within 6" of that OFFICER model to issue it to. OFFICER models can issue Orders in your Command phase and at the end of a phase in which they disembarked from a TRANSPORT or were set up on the battlefield. Until the start of your next Command phase, the unit you selected is affected by that Order. Unless otherwise stated, a unit can only be affected by one Order at a time (any Order subsequently issued to that unit replaces the current one). Orders cannot be issued to Battle-shocked units, and if a unit being affected by an Order becomes Battle-shocked, that Order ceases to affect that unit. MOVE! MOVE! MOVE! Add 3" to the Move characteristic of models in this unit. FIX BAYONETS! Improve the Weapon Skill characteristic of melee weapons equipped by models in this unit by 1. TAKE AIM! Improve the Ballistic Skill characteristic of ranged weapons equipped by models in this unit by 1. FIRST RANK, FIRE! SECOND RANK, FIRE! Improve the Attacks characteristic of Rapid Fire weapons equipped by models in this unit by 1. TAKE COVER! Improve the Save characteristic of models in this unit by 1 (this cannot improve a model’s Save to better than 3+). DUTY AND HONOUR! Improve the Leadership and Objective Control characteristics of models in this unit by 1.

Unit Composition

  • 1 Ibram Gaunt
  • 1 Tanith Ghost w/ Corbec's hot-shot lascarbine
  • 1 Tanith Ghost w/ Larkin's long-las
  • 1 Tanith Ghost w/ Mkoll's Straight Silver Knife
  • 1 Tanith Ghost w/ Rawne's lascarbine
  • 1 Tanith Ghost w/ Bragg's autocannon
  • Ibram Gaunt is equipped with: gaunt's chainsword, bolt pistol.
  • Tanith Ghost w/ Corbec's hot-shot lascarbine is equipped with: straight silver knife, corbec's hot-shot lascarbine.
  • Tanith Ghost w/ Larkin's long-las is equipped with: straight silver knife, larkin's long-las.
  • Tanith Ghost w/ Mkoll's Straight Silver Knife is equipped with: lascarbine, mkoll's straight silver knife.
  • Tanith Ghost w/ Rawne's lascarbine is equipped with: straight silver knife, rawne's lascarbine.
  • Tanith Ghost w/ Bragg's autocannon is equipped with: straight silver knife, bragg's autocannon.
Faction Keywords
Astra Militarum
Keywords
Gaunt’s GhostsImperiumEpic HeroInfantryGrenades