Nork Deddog
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Nork Deddog | 6" | 6 | 4+ | 6 | 7+ | 1 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Ripper gun Rapid Fire 3 | 18" | 3 | 3+ | 5 | -1 | 2 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Huge knife Devastating Wounds | Melee | 6 | 2+ | 8 | -1 | 2 |
Abilities
Thunderous Head-butt
Each time this model’s unit is selected to fight, you can select one enemy unit within Engagement Range of this model and roll one D6: on a 2-5, that enemy unit suffers D3 mortal wounds; on a 6, that enemy unit suffers D3+3 mortal wounds.
Loyal Protector
At the start of the Declare Battle Formations step, this model must join one **^^Command Squad^^** unit from your army (a **^^Command Squad^^** cannot have more than one **^^Loyal Protector^^** model joined to it). This model then counts as part of that **^^Command Squad^^** for the rest of the battle, and its Starting Strength is increased accordingly. If it is not possible to join this model to a **^^Command Squad^^**, it does not take part in the battle and counts as having been destroyed. While this model is joined to a unit, it can embark within any **^^Transport^^** that unit can embark within, and takes up the space of 3 models. This model cannot be selected as your **^^Warlord^^**.
Unit Composition
- 1 Nork Deddog
- This model is equipped with: huge knife, ripper gun.