Scout Sentinels

0pts
UnitMTSVWLDOC
Scout Sentinel10"73+77+2

Ranged Weapons

WeaponRangeABSSAPD
Autocannon
-
48"24+9-13
Lascannon
-
48"14+12-3D6+1
Heavy flamer
Ignores CoverTorrent
12"D6N/A5-11
➤ Missile launcher - frag
BlastHeavy
48"D64+401
➤ Missile launcher - krak
Heavy
48"14+9-2D6
➤ Plasma cannon - standard
Blast
36"D34+7-21
➤ Plasma cannon - supercharge
BlastHazardous
36"D34+8-32
Multi-laser
-
36"44+601
Hunter-killer missile
One Shot
48"14+14-3D6

Melee Weapons

WeaponRangeAWSSAPD
Close combat weapon
-
Melee34+601
Sentinel chainsaw
-
Melee34+6-11

Abilities

Deadly DemiseScouts

Daring Recon

At the start of your Shooting phase, select one enemy unit within 18" of and visible to this unit. Until the end of the phase, each time a friendly **^^Astra Militarum^^** model makes an attack that targets that unit, re-roll a Hit roll of 1.

Unit Composition

  • 1-2 Scout Sentinel
  • Every model is equipped with: close combat weapon, multi-laser.

Wargear Options

  • The Scout Sentinel's multi-laser can be replaced with one of the following: 1 autocannon, 1 lascannon, 1 heavy flamer, 1 missile launcher, 1 plasma cannon.
  • This model can be equipped with 1 hunter-killer missile.
  • This model can be equipped with 1 sentinel chainsaw.
Faction Keywords
Astra Militarum
Keywords
Scout SentinelsImperiumVehicleWalkerRegimentSquadronSmoke