Black Templars

19 datasheets · 12 detachments · 1 army rules

Army Rules

Templar Vows

If your Army Faction is Adeptus Astartes, at the start of the first battle round, select one of the following Vows to be active for Adeptus Astartes units from your army. While a Vow is active for your army, that unit has the associated ability below.  Abhor the Witch, Destroy the Witch ■ Each time this unit declares a charge, if one or more targets of that charge have the Psyker keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the [PRECISION] ability while targeting Psyker units.  Accept Any Challenge, No Matter the Odds ■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll Suffer Not the Unclean to Live ■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit.  Uphold the Honour of the Emperor If this unit has the Infantry keyword: ■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase.  ■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced.

Detachments

Gladius Task Force

Combat Doctrines

At the start of your Command phase, you can select one of the Combat Doctrines listed below. Until the start of your next Command phase, that Combat Doctrine is active and its effects apply to all ^^**Adeptus Astartes**^^ units from your army. You can only select each Combat Doctrine once per battle. DEVASTATOR DOCTRINE  This unit is eligible to shoot in a turn in which it Advanced. TACTICAL DOCTRINE This unit is eligible to shoot and declare a charge in a turn in which it Fell Back. ASSAULT DOCTRINE This unit is eligible to declare a charge in a turn in which it Advanced.

Enhancements

Artificer Armour10 pts
The Honour Vehement15 pts
Adept of the Codex20 pts
Fire Discipline25 pts

Anvil Siege Force

Shield of the Imperium

Ranged weapons equipped by **^^Adeptus Astartes^^** models from your army have the **[HEAVY]** ability. If such a weapon already has this ability, each time an attack is made with that weapon, if the attacking model's unit Remained Stationary this turn, add 1 to the Wound roll.

Enhancements

Architect of War25 pts
Fleet Commander15 pts
Indomitable Fury20 pts
Stoic Defender15 pts

Ironstorm Spearhead

Armoured Wrath

Once per phase for each ^^**Adeptus Astartes^^** unit in your army, you can re-roll one Hit roll, one Wound roll, or one Damage roll made for a model in that unit.

Enhancements

Adept of the Omnissiah35 pts
Master of the Machine War20 pts
Target Augury Web30 pts
The Flesh is Weak10 pts

Firestorm Assault Force

Close-Range Eradication

Ranged weapons equipped by Adeptus Astartes models from your army have the [ASSAULT] ability, and each time an attack made such a weapon targets a unit within 12", add 1 to the Strength characteristic of that attack.

Enhancements

Forged in Battle15 pts
Adamantine Mantle20 pts
Champion of Humanity10 pts
War-tempered Artifice25 pts

Stormlance Task Force

Lightning Assault

^^**Adeptus Astartes**^^ units from your army are eligible to declare a charge in a turn in which they Advanced or Fell Back.

Enhancements

Feinting Withdrawal10 pts
Fury of the Storm25 pts
Portents of Wisdom15 pts
Hunter's Instincts25 pts

Vanguard Spearhead

Shadow Masters

Each time a ranged attack targets an ^^**Adeptus Astartes**^^ unit from your army, unless the attacking model is within 12", subtract 1 from the Hit roll and the target has the Benefit of Cover against that attack.

Enhancements

Execute and Redeploy20 pts
Ghostweave Cloak15 pts
Shadow War Veteran30 pts
The Blade Driven Deep25 pts

Wrathful Procession

Wrathful Procession

At the start of the battle round, you can select one of the Litanies listed below. If you do, until the end of the battle round, that Litany is active and its effects apply to all ^^**Adeptus Astartes Infantry**^^ and ^^**Adeptus Astartes Mounted**^^ units from your army. Chorus of Relentless Hate Add 2" to the Move characteristic of models in this unit and add 1 to Advance rolls made for it. Rite of Perfervid Wrath Add 1 to the Strength characteristic of melee weapons equipped by models in this unit. Chant of Deathless Devotion Models in this unit have a 5+ invulnerable save against ranged attacks.

Enhancements

Pyrebrand25 pts
Sacred Rage30 pts
Taramond's Censer15 pts
Benediction of Fury10 pts

Companions of Vehemence

Righteous Fervour

You can re-roll Advance and Charge rolls made for ^^**Adeptus Astartes^^** unit from your army.

Enhancements

Incendiary Animus25 pts
Oathbound Exemplar15 pts
Merciless Denunciation25 pts
Zealous Vanguard20 pts

Vindication Task Force

Purge and Sanctify

- Each time an attack targets an ^^**Ancient**^^ unit from your army, if that unit is within range of one or more objective markers and the Strength characteristic of that attack is greater than the Toughness characteristic of that unit, subtract 1 from the Wound roll.  - Each time a ^^**Crusader Squad**^^ unit from your army makes a Righteous Zeal move, that unit can end that move as close as possible to the closest objective marker instead of as close as possible to the closest enemy unit.

Enhancements

Consecrating Aura25 pts
Imperialis of the Eternal Crusade15 pts
Warden of Honour20 pts
Orb of the Emperor's Aegis10 pts

Godhammer Assault Force

Shock and Awe

- Each time an ^^**Adeptus Astartes**^^ unit from your army declares a charge, if it disembarked from a ^^**Transport**^^ this turn, after selecting the targets of that charge, select one of those targets; that enemy unit must take a Battle-shock test.  - Each time an ^^**Adeptus Astartes**^^ unit from your army makes a melee attack, if it disembarked from a ^^**Transport**^^ this turn, add 1 to the Hit roll.

Enhancements

Paragon of Fury25 pts
Battle-Psalm Precentor10 pts
Augury Servo-Host15 pts
Herald of the Sacred Slaughter15 pts

Bastion Task Force

Interlocking Tactics

^^**Adeptus Astartes Battleline^^** units from your army: - Are eligible to shoot and declare a charge in a turn in which they Advanced or Fell Back. - Are eligible to start to perform an Action in a turn in which they Advanced or Fell Back. Each time an ^^**Adeptus Astartes Battleline^^** unit from your army is selected to attack, after resolving those attacks, select one enemy unit hit by one or more of those attacks. Until the end of the turn, that enemy unit is auspex scanned. Each time an ^^**Adeptus Astartes^^** model from your army makes an attack that targets an auspex scanned unit, re‑roll a Hit roll of 1.

Enhancements

Eye of the Primarch10 pts
Hero of the Chapter20 pts
Blades of Valour15 pts
Bombast Omnivox15 pts

Orbital Assault Force

Rapid-drop Deployment

At the start of the Declare Battle Formations step, select a number of ^^**Adeptus Astartes^^** units (excluding ^^**Titanic^^** units) from your army based on the battle size, as shown below. Models in those units have the Deep Strike ability. Incursion - 2 Units Strike Force - 3 Units Onslaught - 4 Units Each time an ^^**Adeptus Astartes^^** model from your army makes an attack, if it was set up on the battlefield this turn, re‑roll a Wound roll of 1. If it disembarked from a Drop Pod this turn, re‑roll a Hit roll of 1 as well.

Enhancements

Veteran of the Vanguard20 pts
Laurels of Thunder15 pts
Orbital Uplink Reliquary25 pts
Dedicated Gunship15 pts

Datasheets