Void Ledger

Death Company Marines with Boltguns and Jump Packs

Legends
140/280pts
UnitMTSVWLDOC
Death Company Marine12"43+26+1

Ranged Weapons

WeaponRangeABSSAPD
Boltgun
-
24"23+401
Bolt pistol
Pistol
12"13+401
➤ Plasma Pistol - Supercharge
HazardousPistol
12"13+8-32
➤ Plasma Pistol - Standard
Pistol
12"13+7-21
Hand Flamer
Ignores CoverPistolTorrent
12"D6N/A301
Inferno Pistol
Melta 2Pistol
6"13+8-4D3

Melee Weapons

WeaponRangeAWSSAPD
Close combat weapon
-
Melee33+401
Astartes Chainsword
-
Melee43+4-11
Power Fist
-
Melee33+8-22
Power Weapon
-
Melee43+5-21
Thunder Hammer
Devastating Wounds
Melee34+8-22

Abilities

Feel No PainDeep Strike

Beserk Fury

You can re-roll Charge rolls made for this unit

Attached Leader

If a Chaplain model from your army with the Leader ability can be attached to Assault Intercessors with Jump Packs or an Assault Squad with Jump Packs, it can be attached to this unit instead. If a Character unit from your army with the Leader ability can be attached to a Death Company Marines with Jump Packs unit, it can be attached to this unit instead.

Oath of Moment

If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.

Unit Composition

  • 5-10 Death Company Marine
Faction Keywords
Adeptus AstartesBlood Angels
Keywords
InfantryGrenadesImperiumDeath Company Marines with Boltguns and Jump PacksDeath Company