Sanguinary Guard

125/260pts
UnitMTSVWLDOC
Sanguinary Guard12"42+36+1

Ranged Weapons

WeaponRangeABSSAPD
Angelus Boltgun
Pistol
12"23+401
Inferno Pistol
Melta 2Pistol
6"13+8-4D3

Melee Weapons

WeaponRangeAWSSAPD
Encarmine Blade
-
Melee42+6-32
Encarmine Spear
Lance
Melee42+6-22

Abilities

Deep Strike

Angelic Visage

Each time a melee attack targets this unit, subtract 1 from the Hit roll

Heirs of Azkaellon

While a Character model is leading this unit, each time a melee attack targets this unit, subtract 1 from the Wound roll.

Attached Unit

If a Captain model from your army with the Leader ability can be attached to Assault Intercessors with Jump Packs, it can be attached to this unit instead.

Oath of Moment

If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.

Unit Composition

  • 1-6 Sanguinary Guard
  • Every model is equipped with: encarmine blade.

Wargear Options

  • The Sanguinary Guard's encarmine blade can be replaced with one of the following: 1 encarmine spear.
Faction Keywords
Adeptus AstartesBlood Angels
Keywords
InfantryFlyGrenadesImperiumSanguinary GuardJump Pack