Sanguinary Guard
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Sanguinary Guard | 12" | 4 | 2+ | 3 | 6+ | 1 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Angelus Boltgun Pistol | 12" | 2 | 3+ | 4 | 0 | 1 |
| Inferno Pistol Melta 2Pistol | 6" | 1 | 3+ | 8 | -4 | D3 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Encarmine Blade - | Melee | 4 | 2+ | 6 | -3 | 2 |
| Encarmine Spear Lance | Melee | 4 | 2+ | 6 | -2 | 2 |
Abilities
Angelic Visage
Each time a melee attack targets this unit, subtract 1 from the Hit roll
Heirs of Azkaellon
While a Character model is leading this unit, each time a melee attack targets this unit, subtract 1 from the Wound roll.
Attached Unit
If a Captain model from your army with the Leader ability can be attached to Assault Intercessors with Jump Packs, it can be attached to this unit instead.
Oath of Moment
If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.
Unit Composition
- 1-6 Sanguinary Guard
- Every model is equipped with: encarmine blade.
Wargear Options
- The Sanguinary Guard's encarmine blade can be replaced with one of the following: 1 encarmine spear.