Chaos Spawn
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Chaos Spawn | 8" | 7 | 4+ | 4 | 7+ | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Hideous Mutations - | Melee | D6+2 | 4+ | 5 | -1 | 2 |
Abilities
If your Army Faction is DEATH GUARD, while an enemy unit is within Contagion Range of one or more ^^**Death Guard^^** units from your army, it is Afflicted. CONTAGION RANGE 1st Battle Round: Contagion Range = 3" 2nd Battle Round: Contagion Range = 6" 3rd Battle Round Onwards: Contagion Range = 9" **AFFLICTED** During the Declare Battle Formations step, select one of the Plagues below. Until the end of the battle, while an enemy unit is Afflicted, subtract 1 from the Toughness characteristic of models in that unit, and that unit has the effect of your chosen Plague. **Skullsquirm Blight** Each time a model in this unit makes an attack, subtract 1 from the Hit roll. **Rattlejoint Ague** Worsen the Save characteristic of models in this unit by 1. **Scabrous Soulrot** Worsen the Move, Leadership and Objective Control characteristics of models in this unit by 1 (this rule can only worsen a model's Objective Control characteristic to a minimum of 1).
Lethal Ichor
Each time a melee attack is allocated to a model in this unit, after the attacking unit has finished making its attacks, roll one D6 (to a maximum of six D6 per attacking unit): for each 4+, the attacking unit suffers 1 mortal wound.
Unit Composition
- 2 Chaos Spawn
- Every model is equipped with: hideous mutations.