Death Guard Possessed
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Death Guard Possessed | 9" | 6 | 3+ | 3 | 6+ | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Hideous mutations - | Melee | 4 | 3+ | 5 | -1 | 2 |
Abilities
If your Army Faction is DEATH GUARD, while an enemy unit is within Contagion Range of one or more ^^**Death Guard^^** units from your army, it is Afflicted. CONTAGION RANGE 1st Battle Round: Contagion Range = 3" 2nd Battle Round: Contagion Range = 6" 3rd Battle Round Onwards: Contagion Range = 9" **AFFLICTED** During the Declare Battle Formations step, select one of the Plagues below. Until the end of the battle, while an enemy unit is Afflicted, subtract 1 from the Toughness characteristic of models in that unit, and that unit has the effect of your chosen Plague. **Skullsquirm Blight** Each time a model in this unit makes an attack, subtract 1 from the Hit roll. **Rattlejoint Ague** Worsen the Save characteristic of models in this unit by 1. **Scabrous Soulrot** Worsen the Move, Leadership and Objective Control characteristics of models in this unit by 1 (this rule can only worsen a model's Objective Control characteristic to a minimum of 1).
Infectious Bloodshed
Each time this unit makes a Charge move, until the end of the turn, weapons equipped by models in this unit have the [SUSTAINED HITS 1] ability.
Unit Composition
- 5-10 Possessed
- Every model is equipped with: hideous mutations.