Mutoid Vermin
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Mutoid Vermin | 8" | 2 | 7+ | 1 | 8+ | 0 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Diseased claws and fangs Lethal Hits | Melee | 2 | 4+ | 2 | 0 | 1 |
Abilities
If your Army Faction is DEATH GUARD, while an enemy unit is within Contagion Range of one or more ^^**Death Guard^^** units from your army, it is Afflicted. CONTAGION RANGE 1st Battle Round: Contagion Range = 3" 2nd Battle Round: Contagion Range = 6" 3rd Battle Round Onwards: Contagion Range = 9" **AFFLICTED** During the Declare Battle Formations step, select one of the Plagues below. Until the end of the battle, while an enemy unit is Afflicted, subtract 1 from the Toughness characteristic of models in that unit, and that unit has the effect of your chosen Plague. **Skullsquirm Blight** Each time a model in this unit makes an attack, subtract 1 from the Hit roll. **Rattlejoint Ague** Worsen the Save characteristic of models in this unit by 1. **Scabrous Soulrot** Worsen the Move, Leadership and Objective Control characteristics of models in this unit by 1 (this rule can only worsen a model's Objective Control characteristic to a minimum of 1).
Mischief Makers (Aura)
While an enemy unit (excluding MONSTERS and VEHICLES) is within 6" of this unit, each time a model in that unit makes a melee attack, subtract 1 from the Hit roll.
Unit Composition
- 16 Mutoid Vermin
- Every model is equipped with: diseased claws and fangs.