Talonstrike Kill Team
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Kill Team Sergeant w/ Jump Pack | 12" | 4 | 3+ | 2 | 6+ | 1 |
| Kill Team Intercessor w/ Jump Pack | 12" | 4 | 3+ | 2 | 6+ | 1 |
| Kill Team Heavy Intercessor w/ Jump Pack | 10" | 6 | 3+ | 3 | 6+ | 1 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Heavy Bolt Pistol Pistol | 18" | 1 | 3+ | 4 | -1 | 1 |
| Hand Flamer Ignores CoverPistolTorrent | 12" | D6 | N/A | 3 | 0 | 1 |
| ➤ Plasma pistol - Standard Pistol | 12" | 1 | 3+ | 7 | -2 | 1 |
| ➤ Plasma pistol - Supercharge HazardousPistol | 12" | 1 | 3+ | 8 | -3 | 2 |
| Assault bolters AssaultPistolSustained Hits 2Twin-linked | 18" | 3 | 3+ | 5 | -1 | 2 |
| ➤ Plasma exterminators - standard AssaultPistolTwin-linked | 18" | 2 | 3+ | 7 | -2 | 2 |
| ➤ Plasma exterminators - supercharge AssaultHazardousPistolTwin-linked | 18" | 2 | 3+ | 8 | -3 | 3 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Astartes Chainsword - | Melee | 4 | 3+ | 4 | -1 | 1 |
| Power Fist - | Melee | 3 | 3+ | 8 | -2 | 2 |
| Power weapon - | Melee | 3 | 3+ | 5 | -2 | 1 |
| Close combat weapon - | Melee | 3 | 3+ | 4 | 0 | 1 |
Abilities
Refer to the Detachment Rule for more information.
Talonstrike Doctrines
Each time this unit is set up on the battlefield, until the end of the turn: - Improve the Armour Penetration characteristic of weapons equipped by models in this unit by 1. - Melee weapons equipped by models in this unit have the [LANCE] ability.
Attached Unit
If a CHARACTER unit from your army with the Leader ability can be attached to an ASSAULT INTERCESSORS WITH JUMP PACKS unit, it can be attached to this unit instead.
Oath of Moment
If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.
Unit Composition
- 1 Kill Team Sergeant w/ Jump Pack
- 1 Intercessor w/ plasma pistol and Jump Pack
- 4-9 Intercessor w/ heavy bolt pistol and Jump Pack
- 1-5 Heavy Intercessor w/ Jump Pack
- Kill Team Sergeant w/ Jump Pack is equipped with: heavy bolt pistol.
- Intercessor w/ plasma pistol and Jump Pack is equipped with: astartes chainsword, plasma pistol.
- Intercessor w/ heavy bolt pistol and Jump Pack is equipped with: astartes chainsword, heavy bolt pistol.
- Heavy Intercessor w/ Jump Pack is equipped with: close combat weapon, assault bolters.
Wargear Options
- The Kill Team Sergeant w/ Jump Pack's heavy bolt pistol can be replaced with one of the following: 1 hand flamer, 1 plasma pistol.
- The Heavy Intercessor w/ Jump Pack's assault bolters can be replaced with one of the following: 1 plasma exterminators.