Archon

Character
80pts
UnitMTSVWLDOC
Archon7"34+46+1

Ranged Weapons

WeaponRangeABSSAPD
Splinter pistol
Anti-Infantry 3+AssaultPistol
12"12+201
Blast pistol
Pistol
6"12+8-3D3

Melee Weapons

WeaponRangeAWSSAPD
Huskblade
Devastating Wounds
Melee42+3-23
Agoniser
Anti-Infantry 3+
Melee62+3-21
Master-crafted power weapon
-
Melee52+4-22

Abilities

Leader
Invulnerable Save
2+
Invulnerable Save

Overlord

Once per battle, at the start of any phase, you can select one friendly ^^**Drukhari**^^ unit that is Battle-shocked and within 12" of this model. That unit is no longer Battle-shocked.

Devious Mastermind

Once per battle round, one model from your army with this ability can use it when its unit is targeted with a stratagem. If it does, reduce the CP cost of that use of that Stratagem by 1CP.

Hatred Eternal (Pain)

In your Shooting or the Fight phase, when you select this model's unit to shoot or fight, you can spend 1 Pain token to Empower that unit. While that unit is Empowered, each time a model in that unit makes an attack, you can re-roll the Hit roll.

Power from Pain

All **^^Drukhari^^** units have a Pain ability, tagged with the word 'Pain'. Pain abilities only apply to a unit while it is Empowered. If your Army Faction is **^^Drukhari^^**, you can Empower units from your army with Pain abilities by spending Pain tokens (see below). **GAINING PAIN TOKENS** If your Army Faction is **^^Drukhari^^**, you gain Pain tokens as follows: ■ 1 Pain token at the start of your Command phase. ■ 1 Pain token each time an enemy unit is destroyed. ■ 1 Pain token each time an enemy unit fails a Battle-shock test. Each time you gain a Pain token, keep it to one side – this is your Pain token pool. Each time you spend a Pain token, reduce your Pain token pool by the same amount. **EMPOWERED THROUGH PAIN** Each Pain ability will state when you can spend Pain tokens to Empower that unit. When you do, until the end of the phase, that unit is Empowered and all Pain abilities it has take effect. While an Attached unit is Empowered, the Pain abilities of all Leader and Bodyguard units in that unit take effect - you do not need to spend additional Pain tokens to activate each of those Pain abilities.

Leader

This model can be attached to the following units: ■ Hand of the Archon ■ Incubi ■ Kabalite Warriors

Unit Composition

  • 1 Archon
  • This model is equipped with: splinter pistol, huskblade.

Wargear Options

  • This model's splinter pistol can be replaced with 1 blast pistol, 1 soul trap.
  • This model's huskblade can be replaced with 1 agoniser, 1 master-crafted power weapon.
Faction Keywords
Drukhari
Keywords
CharacterInfantryKabalAeldariArchon