Hellions
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Hellions | 14" | 4 | 4+ | 2 | 7+ | 1 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Splinter Pods Anti-Infantry 3+AssaultTwin Linked | 18" | 2 | 3+ | 2 | 0 | 1 |
| Splinter Pistol Anti-infantry 3+AssaultPistol | 12" | 1 | 3+ | 2 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Hellglaive LanceSustained Hits 1 | Melee | 3 | 3+ | 4 | -1 | 2 |
| Power weapon Anti-Infantry 3+LanceSustained Hits 1 | Melee | 4 | 3+ | 3 | -2 | 1 |
| Stunclaw Devastating WoundsLancePrecision | Melee | 4 | 3+ | 3 | -1 | 1 |
Abilities
Battlefield Butchery (Pain)
In the Fight phase, when you select this unit to fight, you can spend 1 Pain token to Empower this unit. While Empowered, add 1 to the Attacks and Strength characteristics of this unit's melee weapons.
Skyboard Evasion
Once per turn, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of this unit, this unit can make a Normal move of up to D6".
Power from Pain
All **^^Drukhari^^** units have a Pain ability, tagged with the word 'Pain'. Pain abilities only apply to a unit while it is Empowered. If your Army Faction is **^^Drukhari^^**, you can Empower units from your army with Pain abilities by spending Pain tokens (see below). **GAINING PAIN TOKENS** If your Army Faction is **^^Drukhari^^**, you gain Pain tokens as follows: ■ 1 Pain token at the start of your Command phase. ■ 1 Pain token each time an enemy unit is destroyed. ■ 1 Pain token each time an enemy unit fails a Battle-shock test. Each time you gain a Pain token, keep it to one side – this is your Pain token pool. Each time you spend a Pain token, reduce your Pain token pool by the same amount. **EMPOWERED THROUGH PAIN** Each Pain ability will state when you can spend Pain tokens to Empower that unit. When you do, until the end of the phase, that unit is Empowered and all Pain abilities it has take effect. While an Attached unit is Empowered, the Pain abilities of all Leader and Bodyguard units in that unit take effect - you do not need to spend additional Pain tokens to activate each of those Pain abilities.
Unit Composition
- 1 Heliarch
- 4-9 Hellion
- Every model is equipped with: splinter pods, hellglaive.
Wargear Options
- The Heliarch's hellglaive can be replaced with one of the following: 1 power weapon and 1 splinter pistol and 1 hellglaive, 1 stunclaw and 1 splinter pistol and 1 hellglaive.