Raider
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Raider | 14" | 8 | 4+ | 10 | 7+ | 2 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Disintegrator Cannon - | 36" | 3 | 3+ | 6 | -3 | 2 |
| Dark Lance - | 36" | 1 | 3+ | 12 | -3 | D6+2 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Bladevanes and chainsnares - | Melee | D3+3 | 4+ | 6 | -1 | 1 |
Abilities
Aethersails
While one or more ^^**Drukhari**^^ units are embarked within this model, you can re-roll Advance and Charge rolls made for this model.
Splinter Racks (Pain)
In your Shooting phase, when you select this model to shoot, you can spend 1 Pain token to Empower this model. While Empowered, if one or more units are embarked within this model, each time this model makes an attack with a ranged weapon that has the ^^**Anti**^^ ability, you can re-roll the Hit roll.
Vanguard of the Dark City
At the start of your Command phase, select one of the abilities in the Vanguard of the Dark City section (see left) for this model. Until the start of your next Command phase, this model has that ability.
Masters of the Shadowed Sky
At the end of your Command phase, if this model is within range of an objective marker you control, and if one or more ^^**Kabalite Warriors**^^ units are embarked within it, that objective marker remains under your control until your opponent's Level of Control over that objective marker is greater than yours at the end of a phase.
Speed of the Kill
Each time a ^^**Wyches**^^ unit disembarks from this model (excluding Emergency Disembarkations), models in that ^^**Wyches**^^ unit must be setup wholly within 6" of this model.
Visions of Butchery
While one or more ^^**Wracks**^^ units are embarked within this model, for each ^^**Wracks**^^ model embarked within this model, add 1 to the Attacks characteristic of this model's Bladevanes and chainsnares.
Power from Pain
All **^^Drukhari^^** units have a Pain ability, tagged with the word 'Pain'. Pain abilities only apply to a unit while it is Empowered. If your Army Faction is **^^Drukhari^^**, you can Empower units from your army with Pain abilities by spending Pain tokens (see below). **GAINING PAIN TOKENS** If your Army Faction is **^^Drukhari^^**, you gain Pain tokens as follows: ■ 1 Pain token at the start of your Command phase. ■ 1 Pain token each time an enemy unit is destroyed. ■ 1 Pain token each time an enemy unit fails a Battle-shock test. Each time you gain a Pain token, keep it to one side – this is your Pain token pool. Each time you spend a Pain token, reduce your Pain token pool by the same amount. **EMPOWERED THROUGH PAIN** Each Pain ability will state when you can spend Pain tokens to Empower that unit. When you do, until the end of the phase, that unit is Empowered and all Pain abilities it has take effect. While an Attached unit is Empowered, the Pain abilities of all Leader and Bodyguard units in that unit take effect - you do not need to spend additional Pain tokens to activate each of those Pain abilities.
Unit Composition
- 1 Raider
- This model is equipped with: bladevanes and chainsnares, dark lance.
Wargear Options
- This model's dark lance can be replaced with 1 disintegrator cannon.