Scourges with Shardcarbines
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Scourges | 14" | 3 | 4+ | 1 | 6+ | 1 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Blaster Assault | 18" | 1 | 3+ | 8 | -4 | D6+1 |
| Shredder AssaultTorrent | 18" | D6 | N/A | 6 | 0 | 1 |
| Shardcarbine Anti-Infantry 3+Assault | 18" | 3 | 3+ | 2 | 0 | 1 |
| Blast Pistol Pistol | 6" | 1 | 3+ | 8 | -3 | D3 |
| Splinter Pistol Anti-Infantry 3+AssaultPistol | 12" | 1 | 3+ | 2 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon - | Melee | 2 | 3+ | 3 | 0 | 1 |
| Power Weapon Anti-Infantry 3+ | Melee | 3 | 3+ | 3 | -2 | 1 |
Abilities
Murderous Crossfire
After this unit has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly ^^**Drukhari**^^ unit makes a ranged attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1. The same enemy unit can only be affected by this ability once per turn.
Swooping Descent (Pain)
In your Movement phase, you can spend 1 Pain token to Empower this unit. While Empowered, each time a model in this unit is set up on the battlefield using the Deep Strike ability, it can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units. When doing so, if this unit is set up within 9" of one or more enemy units, until the end of the turn, it is not eligible to declare a charge.
Power from Pain
All **^^Drukhari^^** units have a Pain ability, tagged with the word 'Pain'. Pain abilities only apply to a unit while it is Empowered. If your Army Faction is **^^Drukhari^^**, you can Empower units from your army with Pain abilities by spending Pain tokens (see below). **GAINING PAIN TOKENS** If your Army Faction is **^^Drukhari^^**, you gain Pain tokens as follows: ■ 1 Pain token at the start of your Command phase. ■ 1 Pain token each time an enemy unit is destroyed. ■ 1 Pain token each time an enemy unit fails a Battle-shock test. Each time you gain a Pain token, keep it to one side – this is your Pain token pool. Each time you spend a Pain token, reduce your Pain token pool by the same amount. **EMPOWERED THROUGH PAIN** Each Pain ability will state when you can spend Pain tokens to Empower that unit. When you do, until the end of the phase, that unit is Empowered and all Pain abilities it has take effect. While an Attached unit is Empowered, the Pain abilities of all Leader and Bodyguard units in that unit take effect - you do not need to spend additional Pain tokens to activate each of those Pain abilities.
Unit Composition
- 1 Scourge with Special Weapon
- 1 Solarite
- 4 Scourge
- Scourge with Special Weapon is equipped with: close combat weapon, shardcarbine.
- Solarite is equipped with: close combat weapon.
- Scourge is equipped with: shardcarbine, close combat weapon.
Wargear Options
- The Scourge with Special Weapon's shardcarbine can be replaced with one of the following: 1 blaster, 1 shredder.