Flayed Ones

60/120pts
UnitMTSVWLDOC
Flayed Ones5"44+17+1

Melee Weapons

WeaponRangeAWSSAPD
Flayer claws
Sustained Hits 1Twin-linked
Melee43+4-11

Abilities

StealthInfiltrators
Reanimation Protocols

If your Army Faction is NECRONS, at the end of your Command phase, each unit from your army with this ability that is on the battlefield activates its Reanimation Protocols and reanimates D3 wounds. Each time such a unit reanimates a wound: ■ If that unit contains one or more models with fewer than their starting number of wounds remaining, select one of those models; that model regains one lost wound. ■ If all models in that unit have their starting number of wounds, but that unit is not at its Starting Strength, one destroyed model is returned to that unit with one wound remaining. Once such a unit is at its Starting Strength and all of its models have their starting number of wounds, nothing further happens.

Flesh Hunger

Each time a model in this unit makes a melee attack, if the target of that attack is Below Half-strength, a successful Hit roll scores a Critical Hit.

Unit Composition

  • 1-10 Flayed One
  • Every model is equipped with: flayer claws.
Faction Keywords
Necrons
Keywords
InfantryFlayed Ones