Lychguard
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Lychguard | 5" | 5 | 3+ | 2 | 7+ | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Warscythe Devastating Wounds | Melee | 2 | 3+ | 8 | -3 | 2 |
| Hyperphase sword - | Melee | 3 | 3+ | 6 | -2 | 1 |
Abilities
If your Army Faction is NECRONS, at the end of your Command phase, each unit from your army with this ability that is on the battlefield activates its Reanimation Protocols and reanimates D3 wounds. Each time such a unit reanimates a wound: ■ If that unit contains one or more models with fewer than their starting number of wounds remaining, select one of those models; that model regains one lost wound. ■ If all models in that unit have their starting number of wounds, but that unit is not at its Starting Strength, one destroyed model is returned to that unit with one wound remaining. Once such a unit is at its Starting Strength and all of its models have their starting number of wounds, nothing further happens.
Guardian Protocols
While a NOBLE model is leading this unit, each time an attack targets this unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of this unit, subtract 1 from the Wound roll.
Unit Composition
- 1-10 Lychguard
- Every model is equipped with: warscythe.
Wargear Options
- The Lychguard's warscythe can be replaced with one of the following: 1 hyperphase sword and dispersion shield.