Plasmancer

Character
55pts
UnitMTSVWLDOC
Plasmancer5"44+46+1

Ranged Weapons

WeaponRangeABSSAPD
Plasmic lance
-
18"34+7-32

Abilities

Leader
Reanimation Protocols

If your Army Faction is NECRONS, at the end of your Command phase, each unit from your army with this ability that is on the battlefield activates its Reanimation Protocols and reanimates D3 wounds. Each time such a unit reanimates a wound: ■ If that unit contains one or more models with fewer than their starting number of wounds remaining, select one of those models; that model regains one lost wound. ■ If all models in that unit have their starting number of wounds, but that unit is not at its Starting Strength, one destroyed model is returned to that unit with one wound remaining. Once such a unit is at its Starting Strength and all of its models have their starting number of wounds, nothing further happens.

Harbinger of Destruction

While this model is leading a unit, each time a model in that unit makes a ranged attack, a successful unmodifed Hit roll of 5+ scores a Critical Hit.

Living Lightning

In your Shooting phase, select one enemy unit within 18" of and visible to this model (excluding units with the Lone Operative ability that are not part of an Attached unit and are not within 12" of this model) and roll four D6: for each 4+, that enemy unit suffers 1 mortal wound.

Leader

This model can be attached to the following units: ■ IMMORTALS ■ NECRON WARRIORS You can attach this model to one of the above units even if one ROYAL WARDEN or NOBLE model has already been attached to it. If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths.

Unit Composition

  • 1 Plasmancer
  • This model is equipped with: plasmic lance.
Faction Keywords
Necrons
Keywords
InfantryCharacterCryptekPlasmancer