Triarch Praetorians

90/180pts
UnitMTSVWLDOC
Triarch Praetorians10"53+27+1

Ranged Weapons

WeaponRangeABSSAPD
Particle caster
Devastating WoundsPistol
12"33+501

Melee Weapons

WeaponRangeAWSSAPD
Rod of covenant
-
Melee33+5-22
Voidblade
-
Melee43+5-21

Abilities

Deep Strike
Reanimation Protocols

If your Army Faction is NECRONS, at the end of your Command phase, each unit from your army with this ability that is on the battlefield activates its Reanimation Protocols and reanimates D3 wounds. Each time such a unit reanimates a wound: ■ If that unit contains one or more models with fewer than their starting number of wounds remaining, select one of those models; that model regains one lost wound. ■ If all models in that unit have their starting number of wounds, but that unit is not at its Starting Strength, one destroyed model is returned to that unit with one wound remaining. Once such a unit is at its Starting Strength and all of its models have their starting number of wounds, nothing further happens.

Relentless Combatants

You can re-roll Charge rolls made for this unit, and this unit is eligible to declare a charge in a turn in which it Fell Back.

Unit Composition

  • 5-10 Triarch Praetorian
  • Every model is equipped with: rod of covenant.

Wargear Options

  • The Triarch Praetorian's rod of covenant can be replaced with one of the following: 1 particle caster and voidblade.
Faction Keywords
Necrons
Keywords
InfantryFlyTriarch Praetorians