Void Ledger

Centurion Devastator Squad

175/350pts
UnitMTSVWLDOC
Devastator Centurion Sergeant4"72+46+2
Devastator Centurion4"72+46+2

Ranged Weapons

WeaponRangeABSSAPD
Centurion Bolters
Rapid Fire 3Twin-linked
24"33+401
Centurion missile launcher
Blast
36"D33+9-2D3
Grav-cannon
Anti-vehicle 2+
24"33+6-13
Twin Heavy Bolter
Sustained Hits 1Twin-linked
36"33+5-12
Twin Lascannon
Twin-linked
48"13+12-3D6+1

Melee Weapons

WeaponRangeAWSSAPD
Centurion Fists
-
Melee34+5-12

Abilities

Oath of Moment

If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.

Templar Vows

If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below.  **Abhor the Witch, Destroy the Witch** ■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units.  **Accept Any Challenge, No Matter the Odds** ■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll **Suffer Not the Unclean to Live** ■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit.  **Uphold the Honour of the Emperor** If this unit has the **^^Infantry^^** keyword: ■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase.  ■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced.

Decimator Protocols

Each time a model in this unit makes a ranged attack, re-roll a Hit roll of 1. If the target of that attack is an enemy unit within range of an objective marker, you can re-roll the Hit roll instead.

Unit Composition

  • 1 Devastator Centurion Sergeant
  • 2-5 Devastator Centurion
  • Devastator Centurion is equipped with: centurion fists, centurion bolters, grav-cannon.

Wargear Options

  • The Devastator Centurion's centurion bolters can be replaced with one of the following: 1 centurion missile launcher.
  • The Devastator Centurion's grav-cannon can be replaced with one of the following: 1 twin heavy bolter, 1 twin lascannon.
Faction Keywords
Adeptus Astartes
Keywords
InfantryImperiumCenturion Devastator SquadCenturion