Command Squad

Legends
165pts
UnitMTSVWLDOC
Command Squad6"43+36+1

Ranged Weapons

WeaponRangeABSSAPD
Bolt pistol
Pistol
12"13+401
➤ Plasma Pistol - Supercharge
HazardousPistol
12"13+8-32
➤ Plasma Pistol - Standard
Pistol
12"13+7-21
Grav-pistol
Anti-vehicle 2+Pistol
12"13+4-12
Inferno Pistol
Melta 2Pistol
6"13+8-4D3
Hand Flamer
Ignores CoverPistolTorrent
12"D6N/A301
Boltgun
-
24"23+401
Combi-weapon
Anti-Infantry 4+Devastating WoundsRapid Fire 1
24"14+401
Flamer
Ignores CoverTorrent
12"D6N/A401
Meltagun
Melta 2
12"13+9-4D6
Grav-gun
Anti-vehicle 2+
18"23+5-12
Heavy Bolter
HeavySustained Hits 1
36"34+5-12
Heavy Flamer
Ignores CoverTorrent
12"D6N/A5-11
Grav-cannon
Anti-vehicle 2+Heavy
24"34+6-13
➤ Missile Launcher - Frag
BlastHeavy
48"D64+401
➤ Missile Launcher - Krak
Heavy
48"14+9-2D6
Lascannon
Heavy
48"14+12-3D6+1
Multi-melta
HeavyMelta 2
18"24+9-4D6
➤ Plasma Cannon - Standard
BlastHeavy
36"D34+7-21
➤ Plasma Cannon - Supercharge
BlastHeavyHazardous
36"D34+8-32
➤ Plasma Gun - Standard
Rapid Fire 1
24"13+7-21
➤ Plasma Gun - Supercharge
Rapid Fire 1Hazardous
24"13+8-32
Storm Bolter
Rapid Fire 2
24"23+401

Melee Weapons

WeaponRangeAWSSAPD
Astartes Chainsword
-
Melee43+4-11
Close combat weapon
-
Melee33+401
Champion's Blade
Precision
Melee43+5-22
Power Fist
-
Melee23+8-22
Power Weapon
-
Melee33+5-21
Thunder Hammer
Devastating Wounds
Melee24+8-22
Twin Lightning Claws
Twin-linked
Melee43+4-21

Abilities

Oath of Moment

If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.

Templar Vows

If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below.  **Abhor the Witch, Destroy the Witch** ■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units.  **Accept Any Challenge, No Matter the Odds** ■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll **Suffer Not the Unclean to Live** ■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit.  **Uphold the Honour of the Emperor** If this unit has the **^^Infantry^^** keyword: ■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase.  ■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced.

Unit Composition

  • 1 Apothecary
  • 1 Company Ancient
  • 1 Company Champion
  • 2 Company Veterans
  • Apothecary is equipped with: astartes chainsword, bolt pistol.
  • Company Ancient is equipped with: close combat weapon, bolt pistol.
  • Company Champion is equipped with: champion's blade, bolt pistol.
  • Company Veterans is equipped with: bolt pistol.

Wargear Options

  • The Apothecary's bolt pistol can be replaced with one of the following: 1 plasma pistol, 1 grav-pistol, 1 inferno pistol, 1 hand flamer.
  • The Company Ancient's bolt pistol can be replaced with one of the following: 1 plasma pistol, 1 grav-pistol, 1 inferno pistol, 1 hand flamer, 1 boltgun, 1 combi-weapon.
  • The Company Champion's bolt pistol can be replaced with one of the following: 1 plasma pistol, 1 grav-pistol, 1 inferno pistol, 1 hand flamer.
  • The Company Veterans's bolt pistol can be replaced with one of the following: 1 astartes shield, 1 plasma pistol, 1 grav-pistol, 1 inferno pistol, 1 hand flamer.
Faction Keywords
Adeptus Astartes
Keywords
InfantryGrenadesImperiumCommand Squad