Ironclad Dreadnought

Legends
150pts
UnitMTSVWLDOC
Ironclad Dreadnought6"102+86+3

Ranged Weapons

WeaponRangeABSSAPD
Storm Bolter
Rapid Fire 2
24"23+401
Heavy Flamer
Ignores CoverTorrent
12"D6N/A5-11
Hurricane Bolter
Rapid Fire 6Twin-linked
24"63+401
Meltagun
Melta 2
12"13+9-4D6
Hunter-killer missile
One Shot
48"12+14-3D6

Melee Weapons

WeaponRangeAWSSAPD
Dreadnought Combat Weapon
-
Melee53+12-23
Dreadnought Chainfist
Anti-vehicle 3+
Melee43+12-23
Seismic Hammer
-
Melee33+14-3D6+2

Abilities

Deadly Demise
Oath of Moment

If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.

Templar Vows

If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below.  **Abhor the Witch, Destroy the Witch** ■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units.  **Accept Any Challenge, No Matter the Odds** ■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll **Suffer Not the Unclean to Live** ■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit.  **Uphold the Honour of the Emperor** If this unit has the **^^Infantry^^** keyword: ■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase.  ■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced.

Siege-breaker Protocols

Each time this model makes a melee attack that targets a Vehicle or Fortification unit, add 1 to the Hit roll and add 1 to the Wound roll

Unit Composition

  • 1 Ironclad Dreadnought [Legends]
  • This model is equipped with: dreadnought combat weapon, storm bolter.

Wargear Options

  • This model's dreadnought combat weapon and storm bolter can be replaced with 1 dreadnought combat weapon and 1 heavy flamer, 1 hurricane bolter.
  • This model can be equipped with 1 hunter-killer missile.
  • This model can be equipped with 1 ironclad assault launchers.
Faction Keywords
Adeptus Astartes
Keywords
VehicleWalkerSmokeImperiumDreadnoughtIronclad Dreadnought