Scout Bike Squad

Legends
75/150pts
UnitMTSVWLDOC
Scout Bike Squad12"54+36+2
Scout Biker Sergeant12"54+36+2

Ranged Weapons

WeaponRangeABSSAPD
Astartes Shotgun
Assault
18"23+401
➤ Astartes grenade launcher - krak
-
24"13+9-2D3
➤ Astartes grenade launcher - frag
Blast
24"D33+401
Twin Boltgun
Twin-linked
24"23+401
Bolt pistol
Pistol
12"13+401
Boltgun
-
24"23+401
Combi-weapon
Anti-Infantry 4+Devastating WoundsRapid Fire 1
24"14+401
Hand Flamer
Ignores CoverPistolTorrent
12"D6N/A301
Grav-pistol
Anti-vehicle 2+Pistol
12"13+4-12
Inferno Pistol
Melta 2Pistol
6"13+8-4D3
➤ Plasma Pistol - Supercharge
HazardousPistol
12"13+8-32
➤ Plasma Pistol - Standard
Pistol
12"13+7-21
Storm Bolter
Rapid Fire 2
24"23+401

Melee Weapons

WeaponRangeAWSSAPD
Combat Knife
-
Melee33+401
Power Weapon
-
Melee33+5-21
Power Fist
-
Melee23+8-22
Thunder Hammer
Devastating Wounds
Melee24+8-22
Astartes Chainsword
-
Melee33+4-11

Abilities

Scouts
Oath of Moment

If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.

Templar Vows

If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below.  **Abhor the Witch, Destroy the Witch** ■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units.  **Accept Any Challenge, No Matter the Odds** ■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll **Suffer Not the Unclean to Live** ■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit.  **Uphold the Honour of the Emperor** If this unit has the **^^Infantry^^** keyword: ■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase.  ■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced.

Outflank

When this unit arrives from Strategic Reserves, it can be set up within your opponent’s deployment zone (all other restrictions still apply).

Unit Composition

  • 1 Scout Biker Sergeant
  • 1-5 Scout Biker w/ Astartes Grenade Launcher
  • 1-5 Scout Biker w/ Twin Boltgun
  • Scout Biker Sergeant is equipped with: twin boltgun.
  • Scout Biker w/ Astartes Grenade Launcher is equipped with: astartes grenade launcher.
  • Scout Biker w/ Twin Boltgun is equipped with: twin boltgun, combat knife.

Wargear Options

  • The Scout Biker Sergeant's twin boltgun can be replaced with one of the following: 1 astartes grenade launcher.
Faction Keywords
Adeptus Astartes
Keywords
MountedGrenadesImperiumSmokeScout Bike Squad