Void Ledger

Terminator Assault Squad

180/360pts
UnitMTSVWLDOC
Assault Terminator w/ Storm Shield5"52+46+1
Assault Terminator w/ Lightning Claws5"52+36+1
Assault Terminator Sergeant5"52+36+1

Melee Weapons

WeaponRangeAWSSAPD
Thunder Hammer
Devastating Wounds
Melee33+8-22
Twin Lightning Claws
Twin-linked
Melee63+5-21

Abilities

Deep Strike
Oath of Moment

If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.

Templar Vows

If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below.  **Abhor the Witch, Destroy the Witch** ■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units.  **Accept Any Challenge, No Matter the Odds** ■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll **Suffer Not the Unclean to Live** ■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit.  **Uphold the Honour of the Emperor** If this unit has the **^^Infantry^^** keyword: ■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase.  ■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced.

Teleport Homer

At the start of the battle, you can set up one Teleport Homer token for this unit anywhere on the battlefield that is not in your opponent’s deployment zone. If you do, once per battle, you can target this unit with the Rapid Ingress Stratagem for 0CP, but when resolving that Stratagem, you must set this unit up within 3" horizontally of that token and not within 9" horizontally of any enemy models. That token is then removed.

Terminatus Assault

At the start of the Fight phase, each enemy unit within Engagement Range of this unit must take a Battle-Shock test.

Unit Composition

  • 1 Assault Terminator Sergeant
  • 1-9 Assault Terminator w/ Thunder Hammer & Storm Shield
  • 1-9 Assault Terminator w/ Twin Lightning Claws
  • Assault Terminator Sergeant is equipped with: thunder hammer.
  • Assault Terminator w/ Thunder Hammer & Storm Shield is equipped with: thunder hammer.
  • Assault Terminator w/ Twin Lightning Claws is equipped with: twin lightning claws.

Wargear Options

  • The Assault Terminator Sergeant's thunder hammer can be replaced with one of the following: 1 twin lightning claws.
Faction Keywords
Adeptus Astartes
Keywords
InfantryImperiumTerminator Assault SquadTerminator