Fulgurite Electro-Priests

70/140pts
UnitMTSVWLDOC
Fulgurite Electro-Priests6"37+17+1

Melee Weapons

WeaponRangeAWSSAPD
Electroleech stave
Devastating Wounds
Melee23+6-12

Abilities

Feel No Pain
Doctrina Imperatives

At the start of the battle round, you can select one of the Doctrina Imperatives below. Until the end of the battle round, that Doctrina Imperative is active for your army, and all units from your army that have the Doctrina Imperatives ability gain the relevant abilities shown below. PROTECTOR IMPERATIVE ■ Ranged weapons equipped by models in this unit have the [HEAVY] ability. ■ Improve the Ballistic Skill characteristic of ranged weapons equipped by models in this unit by 1. ■ Each time a melee attack targets this unit, if this unit has the Battleline keyword and/or it is within 6" of one or more friendly Adeptus Mechanicus Battleline units, subtract 1 from the Hit roll. CONQUEROR IMPERATIVE ■ Ranged weapons equipped by models in this unit have the [ASSAULT] ability. ■ Improve the Weapon Skill characteristic of melee weapons equipped by models in this unit by 1. ■ Each time a model in this unit makes an attack, if this unit has the Battleline keyword and/or it is within 6" of one or more friendly Adeptus Mechanicus Battleline units, improve the Armour Penetration characteristic of that attack by 1.

Electro-Infusion

While a ^^**Character^^** model is leading this unit, each time an attack targets this unit, subtract 1 from the Wound roll.

Unit Composition

  • 5-10 Fulgurite Electro-Priests
  • Every model is equipped with: electroleech stave.
Faction Keywords
Adeptus Mechanicus
Keywords
Electro-PriestsFulguriteInfantryImperiumCult Mechanicus