Chaos Rhino
75pts
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Chaos Rhino | 12" | 9 | 3+ | 10 | 6+ | 2 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Combi-weapon Anti-INFANTRY 4+Devastating WoundsRapid Fire 1 | 24" | 1 | 4+ | 4 | 0 | 1 |
| Havoc launcher Blast | 48" | D6 | 3+ | 5 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Armoured tracks - | Melee | 3 | 4+ | 6 | 0 | 1 |
Abilities
Deadly DemiseFiring Deck
Dark Pacts
If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]
Self-repair
At the start of your Command phase, this model regains 1 lost wound.
Unit Composition
- 1 Chaos Rhino
- This model is equipped with: combi-bolter.
Faction Keywords
Heretic Astartes
Keywords
VehicleTransportDedicated TransportChaosRhinoSmoke