Heldrake

205pts
UnitMTSVWLDOC
Heldrake20"+93+126+0

Ranged Weapons

WeaponRangeABSSAPD
Baleflamer
Ignores CoverTorrent
12"D6+3N/A6-12
Hades autocannon
-
36"63+8-12

Melee Weapons

WeaponRangeAWSSAPD
Heldrake claws
Anti-FLY 2+Devastating Wounds
Melee53+7-12

Abilities

Deadly DemiseHover
Dark Pacts

If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]

5+
Invulnerable Save

Airborne Predator

Each time this model makes an attack that targets a unit that can FLY, add 1 to the Hit roll.

Unit Composition

  • 1 Heldrake
  • This model is equipped with: heldrake claws, hades autocannon.

Wargear Options

  • This model's hades autocannon can be replaced with 1 baleflamer.
Faction Keywords
Heretic Astartes
Keywords
VehicleFlyAircraftChaosDaemonHeldrake