Huron Blackheart
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Huron Blackheart | 6" | 5 | 3+ | 5 | 6+ | 1 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Tyrant's Claw heavy flamer Ignores CoverPistolTorrent | 12" | D6+2 | N/A | 6 | -1 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Tyrant's Claw and exalted power weapon - | Melee | 6 | 2+ | 8 | -3 | 3 |
Abilities
If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]
Lord of Badab (Aura)
While a friendly ^^**Heretic Astartes Infantry**^^ unit (excluding Battle-shocked units and ^^**Damned**^^ units) is within 6" of this model, add 1 to the Objective Control characteristic of models in that unit.
Hamadrya’s Knowledge (Psychic)
Once per battle round, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of this model’s unit, if this model’s unit is not within Engagement Range of one or more enemy units, it can make a Normal move of up to D3+3".
Leader
This model can be attached to the following units: - ^^**Chosen^^** - ^^**Chaos Terminator Squad^^** - ^^**Legionaries^^** - ^^**Masters of the Maelstrom^^** - ^^**Red Corsairs Raiders^^**
Unit Composition
- 1 Huron Blackheart
- This model is equipped with: tyrant's claw heavy flamer, tyrant's claw and exalted power weapon.