Kharybdis Assault Claw

Legends
300pts
UnitMTSVWLDOC
Kharybdis Assault Claw12"113+206+4

Ranged Weapons

WeaponRangeABSSAPD
➤ Kharybdis storm launcher - frag
Blast
36"2D63+401
➤ Kharybdis storm launcher - krak
-
36"23+9-2D6

Melee Weapons

WeaponRangeAWSSAPD
Blade struts
-
Melee124+8-21
Melta array
Extra Attacks
Melee14+12-4D6+2

Abilities

Deadly DemiseDeep Strike

Kharybdis Assault

This model must start the battle in Reserves, but neither it nor any units embarked within it are counted towards any limits placed on the maximum number of Reserves units you can start the battle with. This model can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules. Any units embarked within this model can disembark after it has been set up on the battlefield, and if they do they must be set up more than 9" away from all enemy models.

Damaged: 1-7 wounds remaining

While this model has 1-7 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Unit Composition

  • 1 Kharybdis Assault Claw [Legends]
  • This model is equipped with: blade struts, kharybdis storm launcher, melta array.
Faction Keywords
Heretic Astartes
Keywords
VehicleTitanicChaosTransportFlyKharybdis Assault Claw