Mutilators

Legends
185pts
UnitMTSVWLDOC
Mutilator4"72+46+2

Melee Weapons

WeaponRangeAWSSAPD
➤ Fleshmetal weapons - strike
-
Melee43+6-22
➤ Fleshmetal weapons - sweep
-
Melee83+5-11

Abilities

Deep Strike
Dark Pacts

If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]

5+
Invulnerable Save

Death Frenzy

Each time a model in this unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6. On a 4+, do not remove it from play; that destroyed model can fight after the attacking model’s unit has finished making its attacks, and is then removed from play.

Unit Composition

  • 3 Mutilator
  • Every model is equipped with: fleshmetal weapons.
Faction Keywords
Heretic Astartes
Keywords
InfantryChaosDaemonMutilators