Mutoid Vermin
Legends
85pts
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Mutoid Vermin | 8" | 2 | 7+ | 1 | 8+ | 0 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Diseased claws and fangs Lethal Hits | Melee | 2 | 4+ | 2 | 0 | 1 |
Abilities
Feel No Pain
Dark Pacts
If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]
Mischief Makers (Aura)
While an enemy unit (excluding MONSTERS and VEHICLES) is within 6" of this unit, each time a model in that unit makes a melee attack, subtract 1 from the Hit roll.
Unit Composition
- 16 Mutoid Vermin
- Every model is equipped with: diseased claws and fangs.
Faction Keywords
Heretic Astartes
Keywords
SwarmChaosNurgleMutoid VerminDamned