Red Corsairs Raiders

110/220pts
UnitMTSVWLDOC
Red Corsairs Raider Champion6"43+36+2
Red Corsairs Raider6"43+36+2

Ranged Weapons

WeaponRangeABSSAPD
Hand flamer
Ignores CoverPistolTorrent
12"D6N/A301
Meltagun
Melta 2
12"13+9-4D6

Melee Weapons

WeaponRangeAWSSAPD
Reaver's blade
-
Melee43+5-11
Power fist
-
Melee33+8-22

Abilities

Infiltrators
Dark Pacts

If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]

Trophy Takers

The first time this unit destroys an enemy unit, until the end of the battle, while this unit is not Battle-shocked, add 1 to the Objective Control characteristic of models in this unit.

Attached Unit

If a ^^**Character**^^ unit from your army with the Leader ability can be attached to a ^^**Legionaries**^^ unit, it can be attached to this unit instead.

Unit Composition

  • 1 Red Corsairs Raider Champion
  • 2-9 Red Corsairs Raider
  • 1-2 Red Corsairs Raider w/ meltagun
  • 1-2 Red Corsairs Raider w/ power fist
  • 1-2 Red Corsairs Raider w/ power fist and meltagun
  • Red Corsairs Raider Champion is equipped with: boltgun, bolt pistol.
  • Red Corsairs Raider is equipped with: boltgun, bolt pistol.
  • Red Corsairs Raider w/ meltagun is equipped with: meltagun, bolt pistol.
  • Red Corsairs Raider w/ power fist is equipped with: boltgun, bolt pistol, power fist.
  • Red Corsairs Raider w/ power fist and meltagun is equipped with: meltagun, bolt pistol, power fist.

Wargear Options

  • The Red Corsairs Raider Champion's bolt pistol can be replaced with one of the following: 1 hand flamer.
Faction Keywords
Heretic Astartes
Keywords
InfantryGrenadesRed Corsairs RaidersChaos