Chaos Rhino

80pts
UnitMTSVWLDOC
Chaos Rhino12"93+106+2

Ranged Weapons

WeaponRangeABSSAPD
Combi-weapon
Anti-INFANTRY 4+Devastating WoundsRapid Fire 1
24"14+401
Havoc launcher
Blast
48"D63+501

Melee Weapons

WeaponRangeAWSSAPD
Armoured tracks
-
Melee34+601

Abilities

Deadly DemiseFiring Deck
Thrill Seekers

If your Army Faction is **^^Emperor's Children^^**, this unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back, but when doing so: - It cannot target a unit it was within Engagement Range of at the start of the turn - It cannot target a unit that was the target of another unit's charge or attack this phase.

Assault Vehicle

Units can disembark from this **^^Vehicle**^^ after it has Advanced. Units that do so count as having made a Normal move that phase, and cannot declare a charge in the same turn, but can otherwise act normally.

Unit Composition

  • 1 Chaos Rhino
  • This model is equipped with: combi-bolter, armoured tracks.
Faction Keywords
Emperor's Children
Keywords
VehicleTransportDedicated TransportChaosRhinoSmokeSlaanesh