Void Ledger

Emperor's Children

22 datasheets · 7 detachments · 1 army rules

Army Rules

Thrill Seekers

If your Army Faction is Emperor's Children, this unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back, but when doing so: - It cannot target a unit it was within Engagement Range of at the start of the turn - It cannot target a unit that was the target of another unit's charge or attack this phase.

Detachments

Slaanesh's Chosen

Internal Rivalries

^^**Emperor's Children Character**^^ units from your army can ignore any or all modifiers to their Move characteristic and any or all modifiers to Advance and Charge rolls made for them. At the start of the battle, your **^^Warlord^^**'s unit is your army's Favoured Champions. The first time in each player's turn that an **^^Emperor's Children Character**^^ unit from your army destroys an enemy unit, after resolving all of its attacks, that **^^Character**^^ unit becomes your army's Favoured Champions, replacing the old one. Each time a model in your army's Favoured Champions unit makes an attack, you can re-roll the Wound roll.

Enhancements

Eager to Prove15 pts
Repulsed by Weakness25 pts
Proud and Vainglorious20 pts
Slayer of Champions15 pts

Peerless Bladesmen

Exquisite Swordsmanship

Each time an ^^**Emperor's Children**^^ unit from your army is selected to fight, if it made a Charge move this turn, select one of the abilities below. While resolving those attacks, melee weapons equipped by models in that unit have the ability: - [^^Lethal Hits^^] - [^^Sustained Hits 1^^]

Enhancements

Faultless Opportunist15 pts
Blinding Speed25 pts
Distortion25 pts
Rise to the Challenge30 pts

Rapid Evisceration

Mechanised Murder

Each time an ^^**Emperor's Children^^** model from your army makes an attack, if it is a ^^**Transport^^** model or disembarked from a ^^**Transport^^** this turn, re-roll a Hit roll of 1 and re-roll a Wound roll of 1.

Enhancements

Sublime Presence25 pts
Spearhead Striker20 pts
Accomplished Tactician35 pts
Heretek Adept35 pts

Coterie of the Conceited

Pledges to the Dark Prince

At the start of the battle round, if your **^^Warlord^^** is on the battlefield, you must pledge a number to Slaanesh representing how many enemy units will be destroyed this battle round. At the end of the battle round, if the number of enemy units destroyed this battle round is greater than or equal to your pledge, you gain a number of Pact points equal to your pledge. Otherwise, you do not gain any Pact points this battle round and your **^^Warlord**^^ model suffers D3 mortal wounds. **^^Emperor's Children^^** units from your army gain a bonus depending on how many Pact points you have gained during the battle, as shown below (these are all cumulative). 1+: Each time a model in this unit makes an attack, re-roll a Hit roll of 1. 3+: Each time a model in this unit makes an attack, re-roll a Wound roll of 1. 5+: Melee weapons equipped by models in this unit have the [^^Lethal Hits^^] and [^^Sustained Hits 1^^]] abilities. 7+: Each time a model in this unit makes an attack, a Critical Hit is scored on an unmodified Hit roll of 5+.

Enhancements

Pledge of Eternal Servitude25 pts
Pledge of Dark Glory25 pts
Pledge of Mortal Pain15 pts
Pledge of Unholy Fortune30 pts

Mercurial Host

Quicksilver Grace

You can re-roll Advance rolls made for **^^Emperor's Children^^** units from your army.

Enhancements

Steeped in Suffering20 pts
Intoxicating Musk20 pts
Tactical Perfection15 pts
Loathsome Dexterity10 pts

Carnival of Excess

Daemonic Empowerment

- While an ^^**Emperor's Children^^** unit from your army is within 6" of one or more friendly ^^**Legions of Excess**^^ units, it is Empowered. - While a ^^**Legions of Excess**^^ unit from your army is within 6" of one or more friendly  ^^**Emperor's Children^^** units, it is Empowered. While a unit from your army is Empowered, weapons equipped by models in that unit have the [^^Sustained Hits 1^^] ability. If such a weapon already has that ability, each time an attack is made with that weapon, an unmodified Hit roll of 5+ scores a Critical Hit.

Enhancements

Empyric Suffusion15 pts
Dark Blessings10 pts
Possessed Blade25 pts
Warp Walker30 pts

Court of the Phoenician

Sensational Performance

^^**Emperor’s Children^^** units from your army have the following ability:  **Sensational Performance**: Each time this unit is selected to fight, if this unit made a Charge move this turn, it can use this ability. If it does, until the end of the phase:  - This unit cannot target a unit it was within Engagement Range of at the start of the turn.  - This unit cannot target a unit that was the target of another unit’s attack this phase.  - Improve the Strength and Armour Penetration characteristics of this unit’s melee weapons by 1.

Enhancements

Soulstain Made Manifest15 pts
Exalted Patron15 pts
Spiritsliver20 pts
Tears of the Phoenix25 pts

Datasheets