Fulgrim

Epic Hero
340pts
UnitMTSVWLDOC
Fulgrim16"112+165+6

Ranged Weapons

WeaponRangeABSSAPD
Malefic lash
Sustained Hits 1
12"62+8-22

Melee Weapons

WeaponRangeAWSSAPD
Serpentine tail
Extra Attacks
Melee62+6-11
➤ Daemonic blades - strike
Sustained Hits 1
Melee62+14-3D6+1
➤ Daemonic blades - sweep
Sustained Hits 1
Melee122+8-22

Abilities

Deep StrikeDeadly Demise
Thrill Seekers

If your Army Faction is **^^Emperor's Children^^**, this unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back, but when doing so: - It cannot target a unit it was within Engagement Range of at the start of the turn - It cannot target a unit that was the target of another unit's charge or attack this phase.

4+
Invulnerable Save

Daemonic Poisons

In your Shooting phase and the Fight phase, after this model has finished making its attacks, select one enemy unit hit by one or more of those attacks. Until the end of the battle, that enemy unit is poisoned. At the start of each player's Command phase, roll one D6 for each poisoned enemy unit on the battlefield: on a 4+, that enemy unit suffers D3 mortal wounds.

Daemon Prince of Slaanesh

At the start of your opponent's Command phase, select one of the abilities in the Daemon Prince of Slaanesh section. Until the start of your opponent's next Command phase, this model has that ability.

Damaged: 1-6 Wounds Remaining

While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Supreme Commander

If this model is in your army, it must be your **^^Warlord^^**.

Serpentine

Each time this model makes a Normal, Advance or Fall Back move, it can move over sections of terrain features that are 4" or less in height.

Unit Composition

  • 1 Fulgrim
  • This model is equipped with: warlord, malefic lash, serpentine tail, daemonic blades.
Faction Keywords
Emperor's Children
Keywords
ChaosSlaaneshFulgrimPrimarchDaemonMonsterFlyEpic HeroCharacter