Fulgrim
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Fulgrim | 16" | 11 | 2+ | 16 | 5+ | 6 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Malefic lash Sustained Hits 1 | 12" | 6 | 2+ | 8 | -2 | 2 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Serpentine tail Extra Attacks | Melee | 6 | 2+ | 6 | -1 | 1 |
| ➤ Daemonic blades - strike Sustained Hits 1 | Melee | 6 | 2+ | 14 | -3 | D6+1 |
| ➤ Daemonic blades - sweep Sustained Hits 1 | Melee | 12 | 2+ | 8 | -2 | 2 |
Abilities
If your Army Faction is **^^Emperor's Children^^**, this unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back, but when doing so: - It cannot target a unit it was within Engagement Range of at the start of the turn - It cannot target a unit that was the target of another unit's charge or attack this phase.
Daemonic Poisons
In your Shooting phase and the Fight phase, after this model has finished making its attacks, select one enemy unit hit by one or more of those attacks. Until the end of the battle, that enemy unit is poisoned. At the start of each player's Command phase, roll one D6 for each poisoned enemy unit on the battlefield: on a 4+, that enemy unit suffers D3 mortal wounds.
Daemon Prince of Slaanesh
At the start of your opponent's Command phase, select one of the abilities in the Daemon Prince of Slaanesh section. Until the start of your opponent's next Command phase, this model has that ability.
Damaged: 1-6 Wounds Remaining
While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
Supreme Commander
If this model is in your army, it must be your **^^Warlord^^**.
Serpentine
Each time this model makes a Normal, Advance or Fall Back move, it can move over sections of terrain features that are 4" or less in height.
Unit Composition
- 1 Fulgrim
- This model is equipped with: warlord, malefic lash, serpentine tail, daemonic blades.