Sorcerer
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Sorcerer | 7" | 4 | 3+ | 4 | 6+ | 1 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Agonising Energies - witchfire Psychic | 18" | D6 | 3+ | 5 | -1 | D3 |
| Agonising Energies - focused witchfire Devastating WoundsHazardousPsychic | 18" | D6 | 3+ | 6 | -2 | D3 |
| Bolt pistol Pistol | 12" | 1 | 3+ | 4 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Force weapon Psychic | Melee | 4 | 3+ | 6 | -2 | D3 |
Abilities
If your Army Faction is **^^Emperor's Children^^**, this unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back, but when doing so: - It cannot target a unit it was within Engagement Range of at the start of the turn - It cannot target a unit that was the target of another unit's charge or attack this phase.
Warped Interference (Psychic)
While this model is leading a unit, each time a ranged attack targets that unit, models in it have the Benefit of Cover against that attack.
Wracking Agonies (Psychic)
In your Shooting phase, after this model has shot, select one INFANTRY unit hit by one or more of those attacks made with its Agonising Energies. Until the start of your next turn, that unit is wracked with agonies. While a unit is wracked with agonies, subtract 2" from its Move characteristic and subtract 2 from charge rolls made for it.
Leader
This model can be attached to the following units: **^^Infractors; Noise Marines; Tormentors^^**
Unit Composition
- 1 Sorcerer
- This model is equipped with: bolt pistol, agonising energies, force weapon.