Hyperadapted Raveners

Character
165pts
UnitMTSVWLDOC
Ravener Prime10"54+67+1
Ravener10"54+38+1

Ranged Weapons

WeaponRangeABSSAPD
Venom bolt
AssaultIgnores CoverTorrent
12"D6+3N/A6-11

Melee Weapons

WeaponRangeAWSSAPD
Prime claws and talons
Anti-Monster 5+Anti-Vehicle 5+Twin-linked
Melee63+5-22
Ravener heavy claws and talons
Anti-Monster 5+Anti-Vehicle 5+Twin-linked
Melee33+5-22

Abilities

Deep StrikeSustained Hits

Alpha Invader

Weapons equipped by models in this unit have the **[SUSTAINED HITS 1]** ability.

Hypersensory Array

Once per battle round, you can target this unit with the Rapid Ingress or Heroic Intervention Stratagem for 0CP, and can do so even if you have already targeted a different unit with that Stratagem this turn.

Synapse

If your Army Faction is **^^Tyranids^^**, while a **^^Tyranids^^** unit from your army is within 6" of one or more friendly **^^Synapse^^** models, that **^^Tyranids^^** unit is said to be within Synapse Range of that model and of your army. While a **^^Tyranids^^** unit from your army is within Synapse Range of your army: ■ Each time that unit takes a Battle-shock test, take that test on 3D6 instead of 2D6. ■ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.

Unit Composition

  • 1 Ravener Prime
  • 1 Ravener w/ Venom bolt
  • 3 Ravener
  • Ravener Prime is equipped with: prime claws and talons.
  • Ravener w/ Venom bolt is equipped with: ravener heavy claws and talons, venom bolt.
  • Ravener is equipped with: ravener heavy claws and talons.
Faction Keywords
Tyranids
Keywords
InfantryGreat DevourerVanguard InvaderBurrowersHyperadapted RavenersCharacter