Neophyte Hybrids

65/145pts
UnitMTSVWLDOC
Neophyte Hybrid6"35+17+2

Ranged Weapons

WeaponRangeABSSAPD
Hybrid firearm
Rapid Fire 1
24"14+301
Autopistol
Pistol
12"14+301
Mining Laser
Heavy
24"15+10-3D6+1
Seismic Cannon
HeavyRapid Fire 2
24"25+6-1D3
Heavy stubber
Rapid Fire 3
36"34+401
Flamer
Ignores CoverTorrent
12"D6N/A401
Webber
Devastating WoundsTorrent
12"D6N/A201
➤ Grenade launcher - frag
Blast
24"D34+401
➤ Grenade launcher - krak
-
24"14+9-2D3
Anointed pistol
Pistol
12"14+401

Melee Weapons

WeaponRangeAWSSAPD
Close combat weapon
-
Melee14+301
Power weapon
-
Melee14+4-21
Chainsword
-
Melee24+301

Abilities

Deep Strike
Cult Ambush

If your Army Faction is **^^Genestealer Cults^^**, you start the battle with a number of Resurgence points, depending on the battle size, as shown below. - Incursion: 6 Resurgence points - Strike Force: 10 Resurgence points - Onslaught: 14 Resurgence points Each time a unit from your army is destroyed, if every model in that unit has this ability you can spend the relevant number of Resurgence points shown below based on that unit's Starting Strength. **---Aberrants---** 5 models = 4 Resurgence Points 10 models = 8 Resurgence Points **---Acolyte Hybrids with Autopistols, Acolyte Hybrids with Hand Flamers, Hybrid Metamorphs---** 5 models = 2 Resurgence Points 10 models = 4 Resurgence Points **---Atalan Jackals---** 5 models = 2 Resurgence Points 10 models = 6 Resurgence Points **---Neophyte Hybrids---** 10 models = 3 Resurgence Points 20 models = 6 Resurgence Points **---Purestrain Genestealers---** 5 models = 2 Resurgence Points 10 models = 6 Resurgence Points If you do: - Add a new unit to your army identical to your destroyed unit, in Cult Ambush, at its Starting Strength, with all of its wounds remaining and any [ONE SHOT] weapons those models are equipped with considered as not having been shot. - Place one Cult Ambush marker (see below) anywhere on the battlefield that is more than 9" horizontally away from all enemy units (if this is not possible, not marker is placed). **UNITS IN CULT AMBUSH** Cult Ambush is a type of Strategic Reserves. Units in Cult Ambush cannot be targeted with the Rapid Ingress Stratagem, but can be set up on the battlefield using a Cult Ambush marker as described below, or by following the rules for Strategic Reserves in a subsequent turn. **CULT AMBUSH MARKERS** Use a circular 32mm diameter marker for Cult Ambush markers. If an enemy model (excluding AIRCRAFT) ends any kind of move within 9" of a Cult Ambush marker you placed, that Cult Ambush marker is removed from the battlefield. At the end of the Reinforcements step of your opponent’s next Movement phase, for each of your Cult Ambush markers still on the battlefield, you can select one unit from your army that is in Cult Ambush and set up that unit using that Cult Ambush marker. To do so, set that unit up on the battlefield more than 9" horizontally away from all enemy units, with at least one model in that unit touching that Cult Ambush marker and all other models placed wholly within 3" of that Cult Ambush marker (that Cult Ambush marker is then removed from the battlefield).

A Plan Generations in the Making

At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.

Unit Composition

  • 1 Neophyte Hybrid w/ Hybrid Firearm
  • 1 Neophyte Hybrid w/ Hybrid Firearm & Cult Icon
  • 1 Neophyte Leader
  • 1-0 Neophyte Hybrid w/ Heavy Weapon
  • 1-0 Neophyte Hybrid w/ Special Weapon
  • Neophyte Hybrid w/ Hybrid Firearm is equipped with: hybrid firearm, autopistol, close combat weapon.
  • Neophyte Hybrid w/ Hybrid Firearm & Cult Icon is equipped with: hybrid firearm, autopistol, close combat weapon.
  • Neophyte Leader is equipped with: hybrid firearm, close combat weapon, autopistol.
  • Neophyte Hybrid w/ Heavy Weapon is equipped with: close combat weapon, autopistol.
  • Neophyte Hybrid w/ Special Weapon is equipped with: autopistol, close combat weapon.

Wargear Options

  • The Neophyte Leader's hybrid firearm and close combat weapon and autopistol can be replaced with one of the following: 1 power weapon and 1 anointed pistol and 1 autopistol, 1 chainsword and 1 anointed pistol and 1 autopistol.
Faction Keywords
Genestealer Cults
Keywords
Neophyte HybridsInfantryGrenadesGreat DevourerBattleline