Neurolictor
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Neurolictor | 8" | 5 | 4+ | 7 | 7+ | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Piercing claws and talons Precision | Melee | 6 | 2+ | 6 | -2 | 1 |
Abilities
Feeder Tendrils
Each time this model destroys an enemy CHARACTER model, you gain 1CP
Neural Disruption
In your Command phase, select one enemy unit within 12" of this model. That unit must take a Battle-shock test
Psychological Saboteur (Aura)
While an enemy unit is with 12" of this model, if that unit is Battle-shocked: - Each time a model in that unit makes an attack, subtract 1 from the Hit roll - Each time a friendly TYRANIDS model makes an attack that targets that unit, add 1 to the Wound roll.
Shadow in the Warp
If your Army Faction is **^^Tyranids^^**, once per battle, in either player’s Command phase, if one or more units from your army with this ability are on the battlefield, you can unleash the Shadow in the Warp. When you do, each enemy unit on the battlefield must take a Battle-shock test. Each time an enemy unit takes such a Battle-shock test, if it is within 6" of one or more Synapse units from your army, subtract 1 from that test.
Synapse
If your Army Faction is **^^Tyranids^^**, while a **^^Tyranids^^** unit from your army is within 6" of one or more friendly **^^Synapse^^** models, that **^^Tyranids^^** unit is said to be within Synapse Range of that model and of your army. While a **^^Tyranids^^** unit from your army is within Synapse Range of your army: ■ Each time that unit takes a Battle-shock test, take that test on 3D6 instead of 2D6. ■ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.
Unit Composition
- 1 Neurolictor
- This model is equipped with: piercing claws and talons.