Parasite of Mortrex
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Parasite of Mortrex | 12" | 5 | 4+ | 5 | 8+ | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Barbed ovipositor Anti-infantry 3+Extra Attacks | Melee | 1 | 2+ | 3 | -2 | 3 |
| Clawed limbs - | Melee | 6 | 2+ | 5 | -1 | 1 |
Abilities
Parasitic Infection
Each time an INFANTRY model is destroyed by an attack made with this model’s barbed ovipositor, after this model has finished making its attacks, you can add one new RIPPER SWARMS unit to your army consisting of D3 models and set it up within 3" of this model. If you do, that RIPPER SWARMS unit can be set up within Engagement Range of the destroyed model’s unit (but not within Engagement Range of any other enemy units).
It Itches!
At the start of the Fight phase, select one enemy unit within Engagement Range of this model. That enemy unit must take a Battle-shock test.
Synapse
If your Army Faction is **^^Tyranids^^**, while a **^^Tyranids^^** unit from your army is within 6" of one or more friendly **^^Synapse^^** models, that **^^Tyranids^^** unit is said to be within Synapse Range of that model and of your army. While a **^^Tyranids^^** unit from your army is within Synapse Range of your army: ■ Each time that unit takes a Battle-shock test, take that test on 3D6 instead of 2D6. ■ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.
Shadow in the Warp
If your Army Faction is **^^Tyranids^^**, once per battle, in either player’s Command phase, if one or more units from your army with this ability are on the battlefield, you can unleash the Shadow in the Warp. When you do, each enemy unit on the battlefield must take a Battle-shock test. Each time an enemy unit takes such a Battle-shock test, if it is within 6" of one or more Synapse units from your army, subtract 1 from that test.
Unit Composition
- 1 Parasite of Mortrex
- This model is equipped with: barbed ovipositor, clawed limbs.