Raveners

125pts
UnitMTSVWLDOC
Raveners10"54+38+1

Melee Weapons

WeaponRangeAWSSAPD
Ravener claws and talons
Twin-linked
Melee33+5-22

Abilities

Deep Strike

Death From Below

At the end of your opponent’s turn, if this unit is not within Engagement Range of one or more enemy units, you can remove it from the battlefield and place it into Strategic Reserves.

Synapse

If your Army Faction is **^^Tyranids^^**, while a **^^Tyranids^^** unit from your army is within 6" of one or more friendly **^^Synapse^^** models, that **^^Tyranids^^** unit is said to be within Synapse Range of that model and of your army. While a **^^Tyranids^^** unit from your army is within Synapse Range of your army: ■ Each time that unit takes a Battle-shock test, take that test on 3D6 instead of 2D6. ■ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.

Unit Composition

  • 5 Ravener
  • Every model is equipped with: ravener claws and talons.
Faction Keywords
Tyranids
Keywords
InfantryGreat DevourerRavenersVanguard InvaderBurrowers