Grand Master Voldus
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Grand Master Voldus | 5" | 5 | 2+ | 7 | 6+ | 1 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Searing Purity Devastating WoundsPsychic | 12" | D3+1 | 2+ | 12 | -2 | 2 |
| Storm bolter Rapid Fire 2 | 24" | 2 | 2+ | 4 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Malleus Argyrum Psychic | Melee | 5 | 2+ | 10 | -2 | 3 |
Abilities
If your Army Faction is **^^Grey Knights^^**, at the end of your opponent’s Fight phase, you can select a number of units from your army that are on the battlefield (excluding units that are within Engagement Range of one or more enemy units), providing every model in those units has this ability. The maximum number of units you can select depends on the battle size, as follows: Incursion - Up to 2 units Strike Force - Up to 3 units Onslaught - Up to 4 units Once you have made your selections, remove those units from the battlefield and place them into Strategic Reserves.
Sanctuary (Psychic)
While this model is leading a unit, each time an attack targets that unit, subtract 1 from the Hit roll.
Hammer Aflame (Psychic)
Each time this model’s unit is selected to fight, you can select one enemy unit within Engagement Range of this model’s unit and roll one D6: on a 2-3, that enemy unit suffers 1 mortal wound; on a 4-5, that enemy unit suffers D3 mortal wounds; on a 6+, that enemy unit suffers D3+3 mortal wounds.
Leader
This model can be attached to the following units: ■ Brotherhood Terminator Squad ■ Paladin Squad
Unit Composition
- 1 Grand Master Voldus
- This model is equipped with: storm bolter, malleus argyrum, searing purity.