Nemesis Dreadknight
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Nemesis Dreadknight | 8" | 8 | 2+ | 13 | 6+ | 4 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Gatling psilencer PsychicSustained Hits 1 | 24" | 12 | 3+ | 6 | 0 | 1 |
| Heavy psycannon Ignores CoverPsychic | 24" | 6 | 3+ | 10 | -2 | 3 |
| Heavy incinerator Ignores CoverTorrent | 18" | 2D6 | N/A | 6 | -1 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| ➤ Nemesis greatsword - strike Psychic | Melee | 5 | 2+ | 10 | -2 | D6 |
| ➤ Nemesis greatsword - sweep Psychic | Melee | 10 | 2+ | 5 | -1 | 1 |
| Nemesis daemon greathammer Psychic | Melee | 5 | 3+ | 14 | -3 | D6+1 |
| Dreadfists - | Melee | 6 | 2+ | 6 | -1 | 1 |
Abilities
If your Army Faction is **^^Grey Knights^^**, at the end of your opponent’s Fight phase, you can select a number of units from your army that are on the battlefield (excluding units that are within Engagement Range of one or more enemy units), providing every model in those units has this ability. The maximum number of units you can select depends on the battle size, as follows: Incursion - Up to 2 units Strike Force - Up to 3 units Onslaught - Up to 4 units Once you have made your selections, remove those units from the battlefield and place them into Strategic Reserves.
Indomitable Spirit (Psychic)
This model is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back.
Damaged: 1-4 Wounds Remaining
While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
Unit Composition
- 1 Nemesis Dreadknight
- This model is equipped with: dreadfists.
Wargear Options
- This model's dreadfists can be replaced with 1 nemesis greatsword, 1 nemesis daemon greathammer.