Nemesis Dreadknight

210pts
UnitMTSVWLDOC
Nemesis Dreadknight8"82+136+4

Ranged Weapons

WeaponRangeABSSAPD
Gatling psilencer
PsychicSustained Hits 1
24"123+601
Heavy psycannon
Ignores CoverPsychic
24"63+10-23
Heavy incinerator
Ignores CoverTorrent
18"2D6N/A6-11

Melee Weapons

WeaponRangeAWSSAPD
➤ Nemesis greatsword - strike
Psychic
Melee52+10-2D6
➤ Nemesis greatsword - sweep
Psychic
Melee102+5-11
Nemesis daemon greathammer
Psychic
Melee53+14-3D6+1
Dreadfists
-
Melee62+6-11

Abilities

Deep StrikeDeadly Demise
Gate of Infinity

If your Army Faction is **^^Grey Knights^^**, at the end of your opponent’s Fight phase, you can select a number of units from your army that are on the battlefield (excluding units that are within Engagement Range of one or more enemy units), providing every model in those units has this ability. The maximum number of units you can select depends on the battle size, as follows: Incursion - Up to 2 units Strike Force - Up to 3 units Onslaught - Up to 4 units Once you have made your selections, remove those units from the battlefield and place them into Strategic Reserves.

Indomitable Spirit (Psychic)

This model is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back.

Damaged: 1-4 Wounds Remaining

While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Unit Composition

  • 1 Nemesis Dreadknight
  • This model is equipped with: dreadfists.

Wargear Options

  • This model's dreadfists can be replaced with 1 nemesis greatsword, 1 nemesis daemon greathammer.
Faction Keywords
Grey Knights
Keywords
Nemesis DreadknightVehicleWalkerPsykerImperium